

The only missions that do that are ones where you’re in a race or chasing someone down. Which aren’t new.
I’m just a weird, furry, pan guy (cis he/him). I also have a big, blue username.
And these are not even all of the infinitesimal things you can find wrong with me.
The only missions that do that are ones where you’re in a race or chasing someone down. Which aren’t new.
GTA has had the same mission structure since the very first game in the series, so I am not sure how the mission structure of the newer ones affect it as being the gold standard.
I’m having a feeling that GTA 6 will be so massive in disk space requirements it’ll force plenty of consoles to be “only one game at a time”.
Remember when the first Animal Crossing came out and it straight up gave you a memory card because its save file literally used the entire thing?
GTA 6 physical copies prolly gonna come with an SSD just so it can be installed.
The only thing stopping you from making it not suck, Tim, is you. You did the bare fucking minimum, and it’s not even very good at that.
The article is over a month old, and was posted like a day or so before the site was back online originally. I only remember because I thought it was hella funny seeing that headline pretty close to other posts about 4chan coming back up.
Nintendo to Palworld’s developers: “Stop! You violated the law. Pay the court a fine or serve your sentence. Your stolen goods are now forfeit.”
VIM is the best because once you try it you are unable to quit.
I mean, the new ones do actually have a story. With dialogue and everything. Though I have to agree with Carmack when he said “a story in a video game is as important as a story in a porno.”
The Finals or Rocket League.
Idk… 80-90% of a game isn’t the code that is doing all the real work of making it a game. Most of a game is art, music, sound, etc. Things easily made by AI that would not affect the playability of the game. That’s why credits for games are hundreds to thousands of people who worked on art-central parts of the game, and the programming team is like 3 dudes. Big companies would like to have just the 3 dudes. Especially since they understand code and can serve as IT for the AI art “team.”
The song and dance number Micheal and George do in honor of Henry stealing a lute for them, and also doing their chores in Kingdom Come: Deliverance 2.
I have literally only ever seen 2 games that required an SSD in their minimum requirement specs: Starfield and the Oblivion Remaster.
So you’re probably good if you don’t plan on playing any newer Bethesda games 🤷🏻♂️
I think the term “open world” is mostly meaningless these days. Skyrim, for example, is called an open world game. But… It’s not? At least not by the definition that “open world” originally meant, which literally was just a continuous game world with no loading screens between areas.
Now it just kinda means “game with big outside map.” Unless I can walk into a building without seeing a load screen, I don’t consider it to be truly open world.
Dark Souls is a true open world game, even though it’s not big or has vast open fields, while, again, Skyrim is not because going into a cave, or a house, or even a major city, requires loading a new level, breaking up the world.
(I know he apparently didn’t actually say that. Sssshhhhh)
Just change Miyamoto’s face with Kojima’s. 🤷🏻♂️
After Oblivion, I wonder if they would announce it and release it at the same time, too.
Considering the new game uses the exact same data to run the game as the OG, I am going to guess before reading the whole article that it pissed people off because they simply took the original Unofficial Patch and just uploaded it, and took credit for creating it for the Remaster.
Edit: Surprising. That was not it. It’s because the modder himself is a known to be a major douchebag. 🤣
The only liquid trees I approve of are the kinds that come in a 510 threaded cart and you smoke.
For DLSS/FSR/other upscalers: Unless the game is optimized like shit or your hardware is getting on in years, you can literally just not use those. They’re only meant to give you a little boost if needed. If you can run the game at high frame rates on the settings you want without them, they’re not even going to do anything but make the experience worse.
DOF, motion blur Chromatic Aberration, lens flares, bloom, etc: These are the first things I would disable in any game, ever made to use them, because they suck anyway.
I do hate how often in newer games, the only AA options are some bullshit that just smears vasoline on the edges of everything, though. But you could simply turn off AA in the game and force enable it via the GPU settings. Loads of standardized options are available from the GPU control panel on both AMD and nVidia cards and you can always force those and disable the game’s methods entirely.
Kingdom Come: Deliverance 1 and 2 have an awesome main story line with writing that makes me feel like I am playing video game sequels to A Knight’s Tale.
But then it also has some pretty yawn inducing stuff, too, that might be interesting to history buffs since it takes place in real life, during real historical events in Bohemia. A lot of politics and nobility dick-waving. I skipped through a lot of random side quest dialogue because it was just an hour of discussing politics. 🤣
Disco Elysium tho is hands down the best written game I’ve ever played. We need more video games to be written by actual authors. It also just has an insane amount of branching paths and differences in how you play that mostly appear in dialogue, but also just wearing different clothing can change things dramatically.
While awesome for just the technical aspect, I actually would find this to be a downgrade in the way I play, since it would mean no longer being able to make staircases out of books and pillows, as they would actually fall if they had physics. 🤣