Happy late thread day! Yesterday I participated in a relay triathlon and was way too pooped to do the thread, sorry!

Anyway I finished another game! This time chants of senaar. This game is sooooo good. One of my faves all time id say. Scratches the obra dinn outer wilds itch. Highly recommend. Also started some DRG survivor and gnorp apologue. Both are pretty fun!

  • Telorand@reddthat.com
    link
    fedilink
    arrow-up
    3
    ·
    5 months ago

    Been playing The Ascent, a 3/4 looter shooter. Not a particularly deep story, and you are kind of a nameless nobody (so not much of a character arc), but they nail the atmosphere. Each zone has that cyberpunk dystopian feel with lots of NPCs loitering around, so the world feels alive.

    The combat is kinda okay. The enemies aren’t particularly unique: the guys with guns try to maintain a distance, and the melee guys zerg rush you. Additionally, there’s a high-low aiming system that doesn’t feel good to work with, but is a necessary part of combat. You upgrade your guns via a finite currency, and as far as I can tell, each gun type acts as your “class.”

    Overall, I’m having fun, and I will be playing with friends later on, but it’s not going to be for everyone. Its Mixed and Mostly Positive reviews on Steam are justified.

    • ConstableJelly@midwest.social
      link
      fedilink
      arrow-up
      2
      ·
      5 months ago

      Tried The Ascent because of just how slick it looked in the previews I saw. And you’re right, the atmosphere is great. But I have a low tolerance for the looter shooter format and I don’t play much online coop, so I got real bored of it real fast.

      • Telorand@reddthat.com
        link
        fedilink
        arrow-up
        1
        ·
        5 months ago

        I’m going forward just to see more of the environment, but I nearly gave up in the beginning for that reason. The gameplay itself is a bit stale, and it reminds me a lot of mobile games with how simple the combat and AI is. There’s also no explicit “Exit Game” option, so when playing on Steam Deck, you have to open the menu and force exit.

        If not for the highly detailed environments, I’d think it was a mobile port.