IMO a lot of people are here are hating on Unisoft and rightly so in regards to the SH stuff but IMO they have been taking the series in a pretty decent direction since Unity and Syndicate. The two year gap between games for example. The reimagining with Oddessey and Origins though Valhalla was a miss IMO.
Making the combat less mash click to win was great too. Like if you go back to Syndicate or even older, you can literally close your eyes in a fight or simply just press counterattack to one shot literally everything. Honestly this was something that annoyed me since Altair’s Chronicles on the PSP. People forget how guns and bows used to not even require aiming and always locked on.
People complained about the lack of stealth but I want to remind people that Syndicate literally had invisibility. You could brute force your way through every level if you wanted to in literally all the games if you wanted to. Making not stealth more fun in Origins was barely the departure from status quo that people made it out to be.
I played Oddessey in full stealth mode and it was more fun than Evi in syndicate since one shorting literally everyone from a bush was not possible for the higher level grunts (who I usually set animals on or kick them off high places) and there was more strategy since the grunts were a tad smarter with them one of a group always running off to light an alarm beacon.
IMO a lot of people are here are hating on Unisoft and rightly so in regards to the SH stuff but IMO they have been taking the series in a pretty decent direction since Unity and Syndicate. The two year gap between games for example. The reimagining with Oddessey and Origins though Valhalla was a miss IMO.
Making the combat less mash click to win was great too. Like if you go back to Syndicate or even older, you can literally close your eyes in a fight or simply just press counterattack to one shot literally everything. Honestly this was something that annoyed me since Altair’s Chronicles on the PSP. People forget how guns and bows used to not even require aiming and always locked on.
People complained about the lack of stealth but I want to remind people that Syndicate literally had invisibility. You could brute force your way through every level if you wanted to in literally all the games if you wanted to. Making not stealth more fun in Origins was barely the departure from status quo that people made it out to be.
I played Oddessey in full stealth mode and it was more fun than Evi in syndicate since one shorting literally everyone from a bush was not possible for the higher level grunts (who I usually set animals on or kick them off high places) and there was more strategy since the grunts were a tad smarter with them one of a group always running off to light an alarm beacon.