Does anyone know if the 2024.5 Companion App update for iOS removed the ability to control entities from the widget? I’ve read the release notes but there’s no mention of any features being removed.

I could absolutely swear that I had a working widget with most of my lights on it, a solitary button for each light, that I could single tap to toggle said light.

Then, a few months or so back, I noticed the widget didn’t seem to be working. The entity icons had change to black, round shadows, and tapping them did nothing.

I deleted the widget, thinking it got corrupted somehow and have never been able to get it back exactly as described above.

Now, it seems that only thing I can do with widgets is use Actions. Some Actions have been auto-created by the Companion App for each scene on my server, and I can obviously create my own Actions, to trigger automations.

But, I don’t want to have to frig around with Actions (using input_booleans and automations) to do something as simple as turning a light on or off.

Am I dreaming? Did the iOS widgets never have this ability? Or am I missing something really obvious to configure entities onto a widget?

Thanks in advance for any useful advice.

  • Stoposto@lemmy.world
    link
    fedilink
    English
    arrow-up
    5
    ·
    3 months ago

    Worst kind of commenter. I bet when people ask for advice on buying sneakers you list 5 pair of sandals, and bait to start an argument against wearing shoes…

    Anyway OP I also just looked on my iPhone and get the same results as the top poster for widgets. Does indeed look like they changed it at some point. I am also sure I had one with buttons for lights on both the phone and watch.

    • DeltaTangoLima@reddrefuge.comOP
      link
      fedilink
      English
      arrow-up
      2
      ·
      3 months ago

      Disappointing that, if this was a thing, they removed it. Seems like the very definition of regression to me.

      At least I know I’m not imagining it. Or that I’m not the only one. ;) Cheers!