nanoUFO@sh.itjust.worksM to Games@sh.itjust.worksEnglish · 2 months agoSkyrim lead designer says it will be 'almost impossible' for Elder Scrolls 6 to meet fan expectations: 'Marketing departments just put their heads in their hands and weep'www.pcgamer.comexternal-linkmessage-square155fedilinkarrow-up1382arrow-down111cross-posted to: pcgaming@lemmy.ca
arrow-up1371arrow-down1external-linkSkyrim lead designer says it will be 'almost impossible' for Elder Scrolls 6 to meet fan expectations: 'Marketing departments just put their heads in their hands and weep'www.pcgamer.comnanoUFO@sh.itjust.worksM to Games@sh.itjust.worksEnglish · 2 months agomessage-square155fedilinkcross-posted to: pcgaming@lemmy.ca
minus-squareforgotaboutlaye@lemmy.worldlinkfedilinkEnglisharrow-up2·2 months agoThey need to get over the loading problem with the engine. I’m not smart enough to know if that can be overcome or not, but it isn’t really acceptable to load screen so often, and I say that as someone who really enjoys Starfield
minus-squaresecret300@lemmy.sdf.orglinkfedilinkEnglisharrow-up1·2 months agoyeah completely agree. It’s honestly embarrassing on Bethesda’s part
minus-squareGadg8eer@sh.itjust.workslinkfedilinkEnglisharrow-up1·2 months agoSame, but to my knowledge it’s not possible. The engine is too outdated, and Godot wouldn’t feel the same.
They need to get over the loading problem with the engine. I’m not smart enough to know if that can be overcome or not, but it isn’t really acceptable to load screen so often, and I say that as someone who really enjoys Starfield
yeah completely agree. It’s honestly embarrassing on Bethesda’s part
Same, but to my knowledge it’s not possible. The engine is too outdated, and Godot wouldn’t feel the same.