Cloud Imperium Games, the developer of Star Citizen, has mandated its developers to work seven days a week to meet deadlines for Citizencon on October 19th.
Not immediately. It’s more of a warning about throwing short term resources on to get quick results. However, under resourcing and overworking staff does not exactly lead to speedy development.
The key point was previously. It’s not like this is their first attempt. They know the work that goes into this and they know what their aims were long ago.
Not immediately. It’s more of a warning about throwing short term resources on to get quick results. However, under resourcing and overworking staff does not exactly lead to speedy development.
The key point was previously. It’s not like this is their first attempt. They know the work that goes into this and they know what their aims were long ago.