EfreetSK@lemmy.world to Gaming@beehaw.orgEnglish · 2 years agoMicrosoft says the 2-3 year development cycles of big-budget games are overwww.axios.comexternal-linkmessage-square60fedilinkarrow-up125arrow-down10
arrow-up125arrow-down1external-linkMicrosoft says the 2-3 year development cycles of big-budget games are overwww.axios.comEfreetSK@lemmy.world to Gaming@beehaw.orgEnglish · 2 years agomessage-square60fedilink
minus-squarequery@lemmy.worldlinkfedilinkEnglisharrow-up1·2 years agoAnd story/worldbuilding. I don’t want a game of a movie of a book, but I like when there are reasons behind the actions and choices.
And story/worldbuilding.
I don’t want a game of a movie of a book, but I like when there are reasons behind the actions and choices.