alessandro@lemmy.ca to PC Gaming@lemmy.caEnglish · 1 year agoRebellion CEO puts the studio's recent avoidance of layoffs down to control of scope and cost: 'Sometimes we say, guys, this game's too big'www.pcgamer.comexternal-linkmessage-square3linkfedilinkarrow-up185arrow-down10
arrow-up185arrow-down1external-linkRebellion CEO puts the studio's recent avoidance of layoffs down to control of scope and cost: 'Sometimes we say, guys, this game's too big'www.pcgamer.comalessandro@lemmy.ca to PC Gaming@lemmy.caEnglish · 1 year agomessage-square3linkfedilink
minus-squarefalidorn@lemmy.worldlinkfedilinkEnglisharrow-up9·1 year agoNot just a game. It’s a core part of any project management. Unfortunately, we’ve seen the industry does it very poorly overall.
Not just a game. It’s a core part of any project management. Unfortunately, we’ve seen the industry does it very poorly overall.