This seems like the best possible use case, presuming both the actor’s estate and the new voice actor will get paid. You have the benefit of a human actor driving the cadence and emotion, then overlay with the transformation so unknowing players aren’t taken out of immersion by a sudden switch in a character’s tone and demeanor.
This seems like the best possible use case, presuming both the actor’s estate and the new voice actor will get paid. You have the benefit of a human actor driving the cadence and emotion, then overlay with the transformation so unknowing players aren’t taken out of immersion by a sudden switch in a character’s tone and demeanor.