Samuel Villarreal, the lead engine developer at Nighdive Studios, has announced that "me and my team are very well suited for the job" if Microsoft wants remastered versions of Heretic and Hexen.
same, I think Hexen’s level design even with remaster wouldn’t be satisfying now. (like when I go back to play Quake remasters, even though I know all those secrects and where the enemies are it still feels lacking since the mechanism is really old. )
same, I think Hexen’s level design even with remaster wouldn’t be satisfying now. (like when I go back to play Quake remasters, even though I know all those secrects and where the enemies are it still feels lacking since the mechanism is really old. )