Welp

  • muelltonne@feddit.org
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    2 months ago

    You are correct - but we totally have ways of monetization that don’t require you to burn a lot of energy. Like normal money for example.

    • untakenusername@sh.itjust.works
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      2 months ago

      All I’m suggesting is for there to be a way in which the client could sell a fraction of their computing power to pay for the game. And it really doesn’t take up as much energy as you might think.