Mike Morhaime, a co-founder of video-game giant Blizzard Entertainment, sent a letter to staff at his new company Dreamhaven this week that he wished he didn’t have to write.
My friends and I played the Sunderfolk demo. The phone thing feels like a gimmick and doesn’t add anything.
We play Jackbox games and those make use of the phone. You vote on trivia answers, you draw something, everyone writes an answer and then you guess who wrote what. In Sunderfolk, you use your phone to move your character. They could have just made it a normal game like Baldur’s Gate.
The reason why they didn’t is probably because the lore and gameplay are ridiculously simple. It seems like it’s meant to be a party game anyone can play, but it’s also something you’d play over multiple sessions. It’s like they wanted both casual and table top audiences and got neither instead.
My friends and I played the Sunderfolk demo. The phone thing feels like a gimmick and doesn’t add anything.
We play Jackbox games and those make use of the phone. You vote on trivia answers, you draw something, everyone writes an answer and then you guess who wrote what. In Sunderfolk, you use your phone to move your character. They could have just made it a normal game like Baldur’s Gate.
The reason why they didn’t is probably because the lore and gameplay are ridiculously simple. It seems like it’s meant to be a party game anyone can play, but it’s also something you’d play over multiple sessions. It’s like they wanted both casual and table top audiences and got neither instead.