Yet Tim Sweeney marketed Nanite, Lumen and other sparkly smoke in UE5 for the opposite. Because who needs a decent development team getting paid to polish things and put wit over bloat when a monkey could just leave the default resource hungry settings and call it a day?
Props for UE3 though. UE3 was tight.
Yet Tim Sweeney marketed Nanite, Lumen and other sparkly smoke in UE5 for the opposite. Because who needs a decent development team getting paid to polish things and put wit over bloat when a monkey could just leave the default resource hungry settings and call it a day? Props for UE3 though. UE3 was tight.