nanoUFO@sh.itjust.worksM to Games@sh.itjust.worksEnglish · 10 months agoPrince of Persia: The Lost Crown's game director kept singing at his developers to make sure the combat and platforming followed the same rhythmwww.gamesradar.comexternal-linkmessage-square2fedilinkarrow-up124arrow-down15
arrow-up119arrow-down1external-linkPrince of Persia: The Lost Crown's game director kept singing at his developers to make sure the combat and platforming followed the same rhythmwww.gamesradar.comnanoUFO@sh.itjust.worksM to Games@sh.itjust.worksEnglish · 10 months agomessage-square2fedilink
minus-squareGeek_King@lemmy.worldlinkfedilinkEnglisharrow-up6·10 months agoBig fan of the phrase “singing at”. It implies it was singing with out a desire to hear singing on the part of his Developers, excellent.
Big fan of the phrase “singing at”. It implies it was singing with out a desire to hear singing on the part of his Developers, excellent.