nanoUFO@sh.itjust.worksM to Games@sh.itjust.worksEnglish · 10 months agoDragon’s Dogma 2 Director Explains Why Less Fast Travel Can be a Good Thingwww.ign.comexternal-linkmessage-square5fedilinkarrow-up155arrow-down11
arrow-up154arrow-down1external-linkDragon’s Dogma 2 Director Explains Why Less Fast Travel Can be a Good Thingwww.ign.comnanoUFO@sh.itjust.worksM to Games@sh.itjust.worksEnglish · 10 months agomessage-square5fedilink
minus-squareexplodicle@local106.comlinkfedilinkEnglisharrow-up4·10 months agoAnd counterintuitively, having to consult a physical map instead of an in-game map only improved the immersion.
And counterintuitively, having to consult a physical map instead of an in-game map only improved the immersion.