That’s assuming that the generative technology remains stagnant. I wouldn’t be surprised if, eventually, the systems get complex enough to conjure up entire minor quests at runtime. Honestly, it’s just a further development of procedural generation, I don’t see how it’s going to stall out at “meh dialog”.
That’s not the point I’m making. You might be right, but it’s all theoretical. It could just as easily stagnate and become a dead end. There’s really no way to know until it’s been tried. I’m just reacting to this technology as it currently stands, and you’ll note I did say it was exciting to see as well.
I see where you’re coming from, but also think it’s a tad hasty to say it’ll never lead to anything but fluff. Excitement should be nourished, cause it’s the people who are excited about new things that will explore what could come of it. Now let’s give 'em time to cook.
That’s assuming that the generative technology remains stagnant. I wouldn’t be surprised if, eventually, the systems get complex enough to conjure up entire minor quests at runtime. Honestly, it’s just a further development of procedural generation, I don’t see how it’s going to stall out at “meh dialog”.
That’s not the point I’m making. You might be right, but it’s all theoretical. It could just as easily stagnate and become a dead end. There’s really no way to know until it’s been tried. I’m just reacting to this technology as it currently stands, and you’ll note I did say it was exciting to see as well.
I see where you’re coming from, but also think it’s a tad hasty to say it’ll never lead to anything but fluff. Excitement should be nourished, cause it’s the people who are excited about new things that will explore what could come of it. Now let’s give 'em time to cook.