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alessandro@lemmy.ca to PC Gaming@lemmy.ca · 1 year ago

'Devs are getting ground up as collateral damage': Fallout: New Vegas lead says burnout has replaced crunch as 'the primary hazard of the game industry'

www.pcgamer.com

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  • cross-posted to:
  • games@sh.itjust.works
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'Devs are getting ground up as collateral damage': Fallout: New Vegas lead says burnout has replaced crunch as 'the primary hazard of the game industry'

www.pcgamer.com

alessandro@lemmy.ca to PC Gaming@lemmy.ca · 1 year ago
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14
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  • cross-posted to:
  • games@sh.itjust.works
Burning up.
  • You Fucking Wish Bro@lemm.ee
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    1 year ago

    I’m confused. FO:NV is almost 15 years old.

    • ThunderWhiskers@lemmy.world
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      1 year ago

      Yeah but Josh Sawyer and his team at Obsidian are very active. Most recently they released Pentiment with Avowed coming later this year. FO:NV was likely chosen because it’s one of their better known games. He has relevant insight into the industry.

    • Patapon Enjoyer@lemmy.world
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      1 year ago

      And the last Burnout is even older!

      • TwoBeeSan@lemmy.world
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        1 year ago

        I miss burnout.

        Takedown was timeless. Paradise never hit the same way as the earlier arcade racers.

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