Cain appreciated the performances and storytelling, but singled out how the show nailed the Fallout “vibe” as its biggest achievement. “I was just looking at all the props,” he said of one scene. “I realized after a few minutes went by that I had not followed the dialogue at all, because I was so engrossed by it visually.”

On a more sour note, Cain took time to address the way fans of the series can behave poorly online, particularly regarding any perceived rivalry between Fallout entries developed by Bethesda (3, 4, and 76), and those from Interplay, Black Isle, and Obsidian (1, 2, and New Vegas). Cain spoke positively of Todd Howard, and said that “Some of the stuff you [series fans] say online is so off.” See also: the debate about whether the show somehow overrode or ignored the events of those non-Bethesda games, which has since been denied by a senior developer at the studio.

  • ShaunaTheDead@fedia.io
    link
    fedilink
    arrow-up
    10
    ·
    9 months ago

    You’re right about the writing, and the moment that sold me that the writing in this show is actually good was when Maximus and The Ghoul are fighting in Filly and instead of showing the entire fight, they cut to the people inside talking. Realizing that the fight adds nothing of substance but showy graphics is usually the indicator to me that the writers are in control of the vision of the show which pretty much always bodes well.