They all tried to do live service games and when it all fell apart, the ones who made the decisions cut loose the devs. It is really that simple. Execs were simply too optimistic about their chances of success and when their own decisions threatened their bonuses, they put someone else on the chopping block.
They all tried to do live service games and when it all fell apart, the ones who made the decisions cut loose the devs. It is really that simple. Execs were simply too optimistic about their chances of success and when their own decisions threatened their bonuses, they put someone else on the chopping block.