New language promises to reduce compilation times by using all threads and gpu cores available on your machine. What’s your opinions on it so far?
New language promises to reduce compilation times by using all threads and gpu cores available on your machine. What’s your opinions on it so far?
And the fact that it’s seamless across both cpu and gpu is exciting. Most devs can probably hack out a half decent multi threaded cpu implementation. But gpu is far more complicated. Having one solution that works on both is very intriguing to me.