regenerating health, allowing for a smoother difficulty curve and easier time balancing for devs
online multiplayer
A-B tested a bunch of controls for console shooter control schemes going forward
Until halo right-stick to turn, ads to aim on screen was a common control mechanism.
As soon as it released regenerating health, the control scheme and online multiplayer became a must-have for AAA fps.
For PC it’s basically just regenerating health, which was has proved to be a mixed blessing.
I take it you were not a console gamer when it came out?
Correct. PC gamer. It’s probably why it was very mid for me as a FPS.
Really it did a few major things for fps
Until halo right-stick to turn, ads to aim on screen was a common control mechanism.
As soon as it released regenerating health, the control scheme and online multiplayer became a must-have for AAA fps. For PC it’s basically just regenerating health, which was has proved to be a mixed blessing.