Rosenzweig, known for her Panfrost and Apple M1/M2 GPU driver work is now contracted by Valve to work on graphics driver development! Sounds like great news for Valve’s push for Linux gaming.
Rosenzweig, known for her Panfrost and Apple M1/M2 GPU driver work is now contracted by Valve to work on graphics driver development! Sounds like great news for Valve’s push for Linux gaming.
Valve knows they need to provide an alternative to windows if they want to stay relevant. Windows + XBox exclusives could kill their business model if they allowed it to happen. And they’ve been trying to improve Linux gaming for over a decade now.
That threat definitely kicked this whole thing off. With Windows 8, Microsoft made moves for a Windows App store only version of Windows. It didn’t pan out for them, but had it it would have effectively killed Valve at the time.
I think Windows 12 will likely renew that push. Valve has positioned themselves to resist it, and in Microsoft does do a strong push in that direction, it is possible they will lose the PC gaming market, in large part thanks to Valve’s work.
Many are resistant to trust a corporation, and I agree, but Valve isn’t a normal corporation of that size. They are owned by one guy, and as such his choices are the only ones that matter. As long as he keeps making the right choices and Valve doesn’t go public or sell out, they will likely continue being a good shepherd of PC and Linux gaming.
Rightly so, see this current Thread: Microsoft wants to move Windows fully to the cloud
If Microsoft really wants to slowly kill “local windows”, Valve would be fucked if there is no way for gamers to game locally.
It’ll be hard enough to compete with “performance on demand” anyway, at least until Microsoft pushes the pricing back up after luring everyone in.
See Netflix, everyone loved it, no-one bought DVDs/BlueRays, and now everyone hates Netflix for raised prices, going after password-sharing, cancelling shows etc.
I expect exactly the same with “cloud PCs”
Well that’s just incredibly dystopian. Lovely.
The decade of work is starting to show for real. Many other tech companies have tried to break into new market “segments”, but often pull the plug after the product isn’t an instant hit. Valve had similar stumbles at first, but took what worked and tried to make that useful for as many people as possible.
Complete opposite of stadia, etc. which didn’t really amount to anything after the initial failure.