You can play Epic Games too, but then it becomes a chore to setup.
You can play Epic Games too, but then it becomes a chore to setup.
deleted by creator
deleted by creator
I tried it after repeatedly reading it was good now. The main change is the servers work. If you disliked the structure or content it’s just more of the same. A few boring npcs were added I guess.
Yes, it’s a fair opinion, but to be blunt the cost means nothing to many, there is no way to filter cost concerns with content ones.
While I don’t play ck3 I have played a lot of Paradox games. Unfortunately the reviews are useless, most are based on “I don’t want to pay (this much) money”, which is fair but not relevant for the content.
Like most mods it’s totally proprietary. You have to fill out a form to request access to volunteer …
Starfield was a gamepass game, so it entered the vague subscription zone. Microsoft seemed happy with it.
deleted by creator
deleted by creator
deleted by creator
I’d believe it, might actually check that out soon.
Prey is barely functional on modern systems. They never had a PS5 update and it barely hits 30fps there. The PC version is quite buggy and crashes for many.
I try to replay it every once in a while and just give up. It’s unfortunate.
They do support their driver yes, but it will never be as good as long as it’s proprietary. The open nvidia module isn’t ready and still backed by proprietary blobs.
Steam support might just do it anyway if you describe the situation.
deleted by creator
Have you actually audited its behavior? Both are proprietary and any kernel module is inherently dangerous.
Even The Outer World was in development 6 years ago. Before covid and during Microsofts acquisition.
Game studios have high churn, the writers, designers, artists, etc are so far removed from their previous works that its a brand name like every other studio.
The New Vegas director did work on Pentiment but thats a perfect example of how a single person doesn’t mean a lot. Not to say he doesn’t do good work, but that its a collaborative job with many influences.
All games are x86, so you’ll get that 10-40% CPU overhead.
Steam itself doesn’t even support 64bit, let alone arm.