Creator of LULs (a script which helps links to point to your instance)

Come say hi here or over at https://twitch.tv/AzzuriteTV :) I like getting to know more people :)

Play games with me: https://steamcommunity.com/id/azzu

  • 2 Posts
  • 47 Comments
Joined 1 year ago
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Cake day: June 29th, 2023

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  • Then program some inconsistency into the aimbot. it’ll still win against everyone most of the time, still being a problem.

    Manual review is always possible, but this requires a lot of people. And if someone really looks at the best players, they seem like an aimbot all the time.

    Client-side scanning forces hackers to run the input through hardware, which increases the level of entry and investment necessary to start cheating. Of course everything is always avoidable, but it’s about reducing the amount of cheaters by detecting the lazy/stupid people. If you just don’t client-side scan at all, there will be a lot lot lot more cheaters. It’s about reducing the volume so much that the amount is not that bad anymore and can better be dealt with manually.

    It’s about forcing cheat developers to spend time/money finding new ways to hide, reducing the value of trying to create cheats.

    Of course there are privacy and security concerns. But client side detection in a limited manner does make sense.