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Cake day: July 2nd, 2023

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  • I haven’t scrolled all the comments yet, so apologies if this has already been mentioned, but Dragon’s Dogma passing a lot of those checks, if you can get over some minor jank. It’s definitely an action oriented adventure role playing game, where you can get quests to take out minor enemies, but also can have epic battles against dragons and giants.

    A fun mechanic is clinging to and climbing larger enemies, you can for example jump up and grab the neck of a dragon and hold on while slashing at it. Or you can have your allies hold down an enemy so you can get a critical hit on it. The pawn system for allies allows you to customize and develop your allies to suit your needs and playstyle, and you can recruit other players pawns who come with their own memories and knowledges, but their voicelines can get a bit repetitive. Expect to hear “This enemy is weak to fire” a lot…

    Overall it’s a unique and interesting game, worth checking out if you haven’t. Especially if you can get it on sale for cheap.








  • Play store revenue, while sizable, is less than a quarter of the revenue collected by their advertising business. As I said, much of the data requisite for that advertisement business’ revenue is collected from the 1 billion android devices with Google services installed. You’re saying, Google would give up the data of 1 billion people, which feeds its most profitable division, because of losing the ability to earn less than a quarter of what the advertising portion of their business brings in?

    I guess it’s an irrelevant point anyway, we don’t live in that world, but that’s an interesting perspective, and I don’t think I share it. I think Google could stop charging entirely for all Google play services and they would still develop android because it brings them hundreds of billions of dollars a year. I don’t think they will, mind you, so it’s again, an irrelevant point, but my point is, as I said above, Google Play revenues do not support the development of android, that development is supported by costs to manufacturers in licensing Google services, before a phone ever makes it into the hands of a consumer for them to buy apps in the Google Play store.