“Even when you believe you’ve found yourself the right job, it can evaporate in an instant, and then you are suddenly competing against hundreds or thousands of people for every job position,” Kai said.
“Even when you believe you’ve found yourself the right job, it can evaporate in an instant, and then you are suddenly competing against hundreds or thousands of people for every job position,” Kai said.
Nothing about this “game” sounds fun.
With all the crazy supernatural stuff in the game already it seems like a no brainer. But then again so is a 60fps patch for modern consoles… sigh.
Totally it is but that’s the style. The game isn’t trying to simulate complexity, it’s more a kick back and relax game masquerading as a prog-rock album cover. Pressing X to let your ship land itself gives you just enough time to hit a joint and make a plan.
Not necessarily but yea it trades the bespoke environments for generated ones that aren’t so dissimilar.
I think it makes for interesting comparison. Both space traveling games, one comprised of specially designed levels navigated by menus, the other less variety but you actually journey to them and given the sheer number you can actually discover and name a planet no one’s ever been to.
Both valid but I think starfield shouldn’t really advertise in exploration. Unlike NMS it’s far more narrative based.
Ah yes “…Bethesda’s managing director, and Todd Howard, who is Todd Howard.”
Thanks for clearing that up AI writer.
Also how is it thrilling to “blast off” and “set foot on a new planet” when the game is more clicking through menus and fast traveling.
In No man’s sky you actually land. In star field you fast travel.
It’s not difficult at all to install GOG games on the steam deck. The games that typically show up in GOG aren’t bleeding edge and tend to work well with its limited hardware. If you understand that a steam deck has a “console” mode and a “desktop” mode… I don’t get the source of the confusion.
It’s a pc. You’re good.