Skyblivion actually has a confirmed release date in 2025 already.
Skyblivion actually has a confirmed release date in 2025 already.
There’s all sorts of reasons being unionized could help create a better product.
Hopefully it means less insane crunch but it’s still up to the higher ups to say “ok good enough” and release before it’s polished right?
Yes you’re correct, but the union beyond just meaning less crunch, also means that the average worker has more pathways to be vocal about problems with the product. They also now have a “nuclear option” of going on strike if management makes a decision regarding the product that the union really doesn’t like.
Fo3 had a small update recently to get rid of Games For Windows Live and to fix Windows 10/11 compatibility.
The FNV update was probably something similar.
That wasn’t exactly on Todd Howard, though? There was going to be a new update for Fallout 4, and everyone, especially every modder, knew that for at least a year beforehand.
There are 5 other even larger projects in development other than Fallout London, Fallout London was the only one to come out and blame Bethesda for a foreseeable delay.
Why would it not follow that Steam using the same percentage - with lower costs and none of the physical-based risk - is simply greed?
Most of the retailers mentioned in that article were also digital only and had the exact same or less risk. Steam certainly does a lot to try and get people’s money, but they aren’t just greedily fucking over Devs for that 30%, that is in fact industry standard.
I also have no doubt that Epic will enshitify itself and raise its rate closer to 30% after growing.
Because I don’t think they’re as shitty as people claim? And I understand that Bethesda isn’t just a shitty group of corporate managers, but also a team of people who have devoted their lives to these franchises.
Yes you’re reading it perfectly, Bethesda as usual actually isn’t being as money hungry as they could’ve.
People still gonna hate though, that Starfield/Bethesda hate train is way too well entrenched.
Oh there’s many many many more than just Skywind.
There’s Skywind and Skyblivion.
And then the Fallout 4 Capital Wasteland team that’s been remaking the DLCs and main game of Fallout 3.
Then there’s the Fallout 4 New Vegas team, which has been doing the same but for New Vegas.
Then there’s the Fallout 2 remaster team mentioned in this article (Project Arroyo).
And then there’s the Fallout 1 remaster team (Project Vault 13).
There’s also mods being developed that are entirely new areas, such as Fallout London, Fallout Miami, and Fallout Cascadia. Along with the Elder Scrolls equivalents of Beyond Skyrim’s teams, Nirn Uncharted, and Apotheosis, which aims to have all the daedric realms.
Despite any blunders Bethesda might have made, their modding community is thriving now better than ever.
Edit: Also all of these projects have Discord servers where they post regular progress updates.
Ehhh kind of? After watching it, it feels a lot more like they want to show the rebuilding of the NCR, so I wouldn’t exactly say they did things to the NCR just because they wanted a more Mad Max Apocalypse style.
It’s Pokémon but with the ability to commit war crimes or just hang out with cool animals if that’s more of your thing ig.
If you ever feel like doing a second playthrough (the side quests and DLCs are fun) then train with captain Bernard, the captain in Ratttay, he teaches you some combos and blocks that make combat a whole lot more manageable.