• 5 Posts
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Joined 2 years ago
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Cake day: August 12th, 2023

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  • In my headcanon, DOOM 2016’s player character was a genderless force of anger incarnate. No boobs, but power fantasy for sure.

    In that vein, if you wanted indie games, you could look for any recent boomer shooter like Viscerafest (yes girl), Ion Fury (yes girl), or Selaco (yes girl). Searching for the “boomer shooter” tag on Steam seems to yield a lot of female protagonist power fantasy games

    The only boomer shooter I’ve played lately is Prodeus which doesn’t have a female protagonist but can definitely exemplify the strengths of the boomer shooter subgenre


  • If you like Prey 2017, and you want to kill things like an absolute monster, and you want to play as a girl, Dishonored 2 is a good fit for all of those things. It’s not indie, and I’m not sure you can see boobs, but it’s a great game by any measure (though it’s not well optimized on PC). It’s not an RPG and it lacks the large skill tree of Prey, but it is an action-forward stealth immersive sim with cool eldritch super powers.



  • Just adding here that when I first got into PC gaming, I was really into Battlefield 3 but hated the M+K controls for any of the vehicles so I would pick up my wired gamepad whenever I got into a vehicle.

    If we had something that seamlessly mixed the strengths of both input methods, as it seems that the Switch 2 JoyCons do, that would solve so many of the problems I have with playing vehicle-heavy FPS games, or 3rd person action games that also include aiming a ranged weapon.




  • I think you’re missing the point. A standard mouse lacks a lot of stuff. Sure there are mice with peripheral buttons, and some with a lot of them, and even some with joysticks, but the Switch 2 JoyCons come with not just that, but a paired controller for your other hand that fits there much better than a full Xbox or Playstation or Switch Pro gamepad. Having a mouse built into the controllers would be just like having the Deck’s trackpads, except with more precision.








  • I’ve been relatively impressed that the image/emoji generation on my iPhone has all been done on my device. Every time I’ve used it, I’ve checked the “Apple Intelligence” server requests log and it’s always empty (until the one time I asked it to generate a photo memory).

    My phone gets pretty hot instantly, then churns through 3% of the battery in a minute but it’s still running on a local system with the local battery.







  • Approachability. Valve is a recognizable name and the Steam Deck is notoriously usable in the sea of Linux uncertainty.

    Before you say “Linux is totally usable, just look at <examples>” the first question people are prompted with is “What distribution do you want to install?” and there is no singular place that says “this is what you want for this specific use case.”

    Valve is not the first name in Linux gaming, but they are a known and trusted name. It’s not just about brand recognition but about trusting a name to guide you through something brand new and extremely daunting. For the vast majority of PC gamers, SteamOS offers a guided introduction to something that previously was stereotyped as complex and difficult to learn.

    Is it the best distro? Probably not, but then again it’s extremely easy to migrate from SteamOS to something else when someone discovers they want something else. Until they understand enough about Linux to find that they want something else, SteamOS is currently one of the best ways to get them there