Former landed gentry.
Appreciate that! Mad at gamerant for not doing it but appreciate you nonetheless lol it’s not even in the damn byline under it!
I’ve literally never seen a defense of denuvo by anyone other than those implementing it lol
Say the damn name in the title gamerant
It’s persona 5
I said:
I don’t think these people should be locked up or all AI usage banned. But there is definitely a middle ground between absolute prohibition and no restrictions at all.
I have used AI tools as a shooter/editor for years so I don’t need a lecture on this, and I did not say any of the concerns are new. Obviously, the implication is AI greatly enables all of these actions to a degree we’ve never seen before. Just like cell phones didn’t invent distracted driving but made it exponentially worse and necessitated more specific direction/intervention.
Now that is interesting, I’ve never heard this consideration before.
I can’t control that you saw my comments seconds after they were posted but before the 20-30s it takes for me to edit them. There is nothing i changed that drastically for you to imply I was being deceptive.
Have a good one.
And your comment was unnecessarily patronizing IMO. Do you think they needed that today?
If you don’t want people to respond to your takes then don’t post them in public forums. I am critiquing your stance. If it’s overly aggressive than I apologize for the tone.
I understand AI evangelists - which you may or may not be idk - look down on us Luddites who have the gall to ask questions, but you seriously can’t see any potential issue with this technology without some sort of restrictions in place?
You can’t see why people are a little hesitant in an era where massive international corporations are endlessly scraping anything and everything on the Internet to dump into LLM’s et al to use against us to make an extra dollar?
You can’t see why people are worried about governments and otherwise bad actors having access to this technology at scale?
I don’t think these people should be locked up or all AI usage banned. But there is definitely a middle ground between absolute prohibition and no restrictions at all.
Explosive ammo on a pistol is so broken. It’s ridiculous lol
One thing that really soured my taste with Andromeda was the very clunky, but for some odd reason still necessary platforming. It always ground things to a halt for me and reminded me I was playing a video game, which is not a fun feeling. Like recognizing that actors are on a set in the middle of the movie.
They also did not really explore what different species could look like. It just felt like any group I could’ve seen in the Milky Way when they had given themselves an excuse to do literally whatever they wanted. Like halo 4 choosing to have me fight the not-covenant again after 3 rounded the story out and gave them a mechanism for dropping the chief literally anywhere at any time.
I also found most of the squadmates to not be very memorable. It felt like they were going out of their way to make sure they didn’t resemble any of the previous ensembles.
That being said, I think the game did an incredible job of not falling into the usual paradigm of “this is the good option, this is the bad option.” There was a lot more nuance to some of the decisions and it really had me stopping and thinking about how I wanted to proceed.
Still, I never finished the game. Got several dozen hours and it was enjoyable enough, but a lot of dropped balls.
Like I said in my edit, I’m not entirely defending Bethesda here. I’m just trying to look at this case specifically and not let their entire history color it, as difficult as that may be. FOLON is somewhat turning this into a blame game, where I don’t think anyone’s really at fault except arguably Bethesda in that specific case.
Even with all of that in mind, Bethesda should have been in better communication with modders. There’s no doubt here. They are critical part of the overall success and staying power of their games.
From a business/PR standpoint, Bethesda missed a great opportunity to regain some rapport with the community post-Starfield
It would’ve shaved one month off their currently undetermined new release date it sounds like.
They’re saying this will take more than 2 months. They’re upset because it effectively undoes a lot of their work, which sucks, but that was always going to be the case unless bethesda went out of their way like a year ago to tell them what was coming. And remember, these guys aren’t even in the creator club or in any way communicating with Bethesda. I just think it’s a little unreasonable to be so independent while expecting Bethesda to anticipate their very specific needs.
I wish Bethesda did and maybe I’m being too generous but idk. Just not really sure I am 100% sympathetic to their plight here.
I get this project is a big deal for some folks but having a hard time accepting the argument that I shouldn’t get a better visual/overall game experience because of a mod I’ll never play and their apparent lack of communication with Bethesda. They just expected to be that high of priority? Am I reading this wrong?
Edit: reading through comments I’m a little more sympathetic to modders writ large than I am this team specifically but I get the frustration. Bethesda could’ve done everyone a solid and given a little heads up. Still, it sounds like this project has been massive in scope and basically any changes were going to cause them issues so that’s worth considering here too.
Do yourself a favor and never get curious about halo 5.
Gears on the other hand has still been rocking along and staying interesting IMO.
Much as I am loath to admit it, Diablo IV did amazing beyond its niche. Anecdotally I saw soooo many people who’d never played Diablo or any game like it get onboard.
Staying power remains to be seen of course.
I’m willing to bet $100 this ain’t happening.