+1 for VPS, the ionos ones are $2/mo and have unlimited bandwidth at 400mbps. That’s basically the cost of electricity for a home server with orders of magnitude better reliability.
+1 for VPS, the ionos ones are $2/mo and have unlimited bandwidth at 400mbps. That’s basically the cost of electricity for a home server with orders of magnitude better reliability.
NVME only. I suspect caching just isn’t enabled based on previous comment. If it’s not by default then I didn’t change it.
I reverse proxy over tailscale to a VPS because I have double NAT… The connection to the VPS is direct with wireguard at least, no relay node. Adds ~30ms latency. But even when I connect direct locally it’s not substantially faster.
I’ll check my config.php for caching. I don’t recall adding anything for it so if it’s not on by default then that’s a likely reason. Thanks!
Any tips for speeding it up? Loading can be painfully slow at times. I was reading that it may be the database (I use MariaDB which in theory shouldn’t limit it with 32gb RAM and an R7 1700x).
If they had an actual plan or history of preserving games I’d not care about emulator development. But with the industry track record being so poor we need emulators if for nothing else for preservation.
So much culturally interesting data has already been lost to time which I bet future historians would absolutely love to have access to. The internet archive is missing much of the early internet, while old iPhone and Android apps are largely unable to be run even if you have the APK/IPA required,