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Joined 1 year ago
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Cake day: July 31st, 2023

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  • I really enjoy Star Citizen as it is right now. They push out huge updates every quarter so it’s getting better and better. I paid $45 and have hundreds of hours of fun. The energy people spend hating this game, inventing conpiracies, and circle jerking misinformation is super irritating. The hive mind’s assumptions are wrong, the lived experiences of a growing number of players is fact. This game would have gone bust long ago if it wasn’t fun, a scam, or not making steady progress. Instead it’s revenue and player counts go up every year. The people who try it stick around more often than not.



  • I thought of a third gripe! I would have preferred to play this game in Japanese, but only the main story lines are translated. Being loving to your horse or overhearing villagers talking about your deeds is totally lost in playing with just subtitles. You really need the dialogue to be in your native tongue to get the full story and atmosphere. Every spoken word should have been subtitled and translated. This is an accessibility issue, too. Deaf people just don’t get to experience that part of the game.


  • That’s fair, I loved that side of things, too. I’m more talking about the conspicuous and samey cliffs that look and feel a little too contrived, strictly made for gameplay purposes like creating paths, blocking off areas, providing platforming challenges and assassination opportunities. They were overused and unnatural looking sometimes.

    Larger than life beauty for beauty’s sake is done so well, in that game, it’s an amazing experience, the overuse of little cliffs everywhere is really my only gripe. I spend more time walking on my horse along paths than I do galloping straight to my destination. I like just soaking it all in. I’m playing it right now for the first time; I did the first act and the DLC, I’m about a quarter of the way tbrough the second act now. Loving it.

    Edit: Oh I do have a second gripe, but with the DLC, and it’s the same gripe I have with all DLC. It was obviously written by the B team, the writing is less subtle and everything is a bit more extreme. Still a good time, but just a wee notch lower in writing quality than the main story.




  • Well that’s just not true. You don’t just rename it to .exe and it will work on PC. The already made multiplayer will look for non-existent hardware, using obsolete and insecure methods to secure to a service that no longer exists on a completely different operating system. They would not only need to completely rewrite the client side net code from scratch, they’d have to write their server side code from scratch too, on top of paying a massive monthly fee to AWS or whatever to host it. Adding multiplayer won’t convince enough additional people to buy it to offset these costs; almost everyone is buying this game for the single player. Adding multiplayer means less profit and more delays.



  • So if you miss a payment your mouse shuts off?

    How is your standing policed, with an always online requirement? So if I move and need to wait to get my internet up, I can’t use my mouse?

    Are they legally liable for lifetime support or are you signing away that right in the EULA and they can end support for your “lifetime” mouse on a whim?

    I’d rather rent my furniture than subscribe to a mouse, but both practices are exploiting this world’s rampant financial illiteracy.





  • Their justification is that they need the PSN to moderate the community; right now they can’t ban anyone, and only didn’t launch with this requirement because it wasn’t ready. But now the temporary grace period is ending. You need to agree to terms and services by signing up for PSN, including PSN codes of conduct they enforce in every game. Without that, they can’t ban you for conduct you didn’t agree to.

    The counter argument is that they didn’t make it clear enough that this was an eventuality, and that they could and should find alternate means to moderate their PC community that doesn’t exclude so many players.

    I suspect this is more about policing third party monetization than community moderation.