The money=morality messaging was pretty off-putting.
The money=morality messaging was pretty off-putting.
Dear tech developers, if you are listening please put VR projects on the back burner. They are an interesting future technology but the currently possible technology that people would adopt if it were economical to do so is AR. A simple heads up display with an integrated personal assistant has enormous potential in both personal and business uses right now if it was reasonably priced and reliable. You could replace cell phones.
French colonization of Vietnam was what the VCP were fighting against at the beginning of the war. The Soviet Union and China got involved to help kick France and Britain out and US involvement came when it was clear France and Britain had lost the war. But other than that and the coalition troops I guess Europe wasn’t involved in the Vietnam War.
If something is amoral then it has no moral implications and is neither good or bad to do. If something is morally bad to do then it is immortal. It’s a common misuse and pointing it out may be a bit pedantic because choices with no moral implications are rarely considered or meaningful but I have to use my degree in applied ethics somehow.
In games that have gender based perks, like Agent of Dibella in Skyrim or LadyKiller/Black Widow in the Fallout games tend to be stronger for female characters because more of the NPC’s are male. This is more adding another reason than claiming that it’s the main reason. I don’t exclusively play either male or female but typically when I play a female character it’s because I’m building a character that is less physically aggressive. I know this is playing into stereotypes but sword and board tends to be male while stealth archer tends to be female.