Oblivion’s Horse Armor was probably the start of DLC though, maybe. At least with consoles?
Oblivion’s Horse Armor was probably the start of DLC though, maybe. At least with consoles?
The availability of the item in-game doesn’t matter. If anything it’s availability in-game being “not that big of a deal” just showcases further the scumminess of it all being that purchasable item exists only to scam people by tricking them into thinking any modicum of money is worth a one use item.
And even then, if nobody complains about it, then they’ll still continue on as they will. They’ll do so regardless, of course, but at least you can say that there was pushback of some kind.
There’s a mod right now that adds the item you need to change appearances to a vendor for like 10 gold, so I’m not really sure what cheats it’s preventing exactly.
The problem is that those two things look exactly the same without the added context that you can’t fit into an easy title and people won’t read the details anyways.
You don’t need that degree of anticheat for MTX.
In comparison though, it was basically one and done. Assassin’s Creed is a fairly long running franchise, God of War and Mario too technically, paired with bits of nostalgia. Palworld can always improve and still get attention past the first month.
I wonder if those privated games are still shared via Family sharing. I would expect it not to be shared, but I didn’t see it specified.
I don’t think it’s a matter of underestimating demand. Granted, I don’t know anything about scalability in terms of infrastructure for this stuff, but I figure they may have just figured it not worth it to scale things up for a demand that will fix itself within hours.
If it was for the limited edition, it seems like they just put more back in though a further 2 weeks out on delivery.
I just kept going back and trying to click that button every time it failed. It eventually went through. On the shipping details screen, it’s the same thing. And then the same when choosing a Payment Method. It’s that final screen where you confirm everything that has only one chance to work or you’ll have to go through everything again.
If it stays in your cart, perhaps you’ll still be able to make the attempt later on?
It wasn’t even to release on their software platform, it was more explicitly a “non-Steam” release as games were available on PC via both Epic and Microsoft’s Store.
Honestly, I think I would have liked the game a lot more if it had just let us fall and rise in status instead of montaging that part.
It was never going to be able to live up the sheer breadth of content Payday 2 amassed over what, a decade?
Granted, it doesn’t really excuse some other quality features missing like at the very least, a lobby browser or offline mode. An actual lobby is nice too. I was just playing Payday 2 for a bit, joined an ongoing mission with randoms, we did pretty well, and we just kept doing more heists together. You can’t do that in Payday 3.
Honestly, that isn’t even an issue, not knowing what they actually do. The biggest problem is that nothing that is voted for will be so important or feature-rich that they couldn’t just do all of them up in an afternoon.
Yeah, but let’s be real here, it would totally be just like Valve to make a GPU and somehow be like one of the best ones at the time and never make another one again.
As neat as it would be, I don’t think they could do it justice. Is the Thief IP really that valuable that a person couldn’t just make a generic dark fantasy game about being a thief?
I personally disagree with New Vegas as the best Bethesda game. The qualities that people like the most about Bethesda, namely the open world and getting lost in it vibe, is least present in New Vegas.
It’s just a coincidence the airlock happen to be teeth shaped. A teeth pattern ensures none of the air escapes.
Wait a minute, hold up, this wasn’t in the game unless you have that?