Long live the best twink frame! Got to agree he’s always been an amazing generalist and tank (with optional turning all teammates into tanks) and divine retribution was just the icing on the cake.
Long live the best twink frame! Got to agree he’s always been an amazing generalist and tank (with optional turning all teammates into tanks) and divine retribution was just the icing on the cake.
As a big hildryn fan I would like to remind people that this mod exists, 300 shields every 5 seconds. Great for suplementary shielding or keeping you topped up during luls in enemy spawns.
I think general buffs have also just made rivens less desirable, they were never a must have but now they’re all the way down to just being kind of nice or useful for niche builds that want to fit say 2 elements onto one mod to get a combo.
Maybe a weekly build? Just whatever random build/frame you think is interesting that week, not necessairly optimal just fun to play or utilizing an interesting synergy.
So I’m definetaly on the ‘love her’ side of the Koumei polarization, Actually switched to her as my main after literal years of Valkyr (though partly due to Valkyr now being intollerably buggy) I agree her 1 is a bit crap, It has such a huge range that I thought you could almost have your own domain where a huge radius is covered in threads but the thread limit just kills it to the point that it barely works at base range. Definetaly my helminth slot, usually for Xata’s whisper which I admit is the most boring pick but her 4s not reliable enough to nuke with sickening pulse.
Really enjoy her overall though, her 2 is fun less for the power boost and more for just spicing up missions with interesting side objectives, though in endurance you can really get crazy powerful when decrees start stacking up. Her 3 is poorly explained in that whatever effect was rolled persists for the entire cooldown period rather than you getting nothing for 3 seconds (effectively like mesmer skin). Her 4 is basically just her 1 but useful, its good but not super interesting imo, useful for element based challenges though.
Pretty fun warframe, I find Hildryn more effective for the Gunship style of play (Mass CC and launching nukes) but Jade is definetaly easier to play when I just want to relax without thinking about my energy economy.
Those are all multiplicative with eachother, the total DR is:
base 50% x aerodynamic 76% x aviator 60% x boreal’s hatred 80%
Works out to about 80% damage reduction.
Adaption tends to work out at about 33-50% reduction in real situations so that on top would bring it roughly 90% DR.
I mean dice and marionettes are also classicaly associated with fate (There are even 5 dice as five fates in her kit) so its really just one concept. I do worry that DE are counting this as a ‘spider frame’ though given that spiders are also associated with both fate and threads.
Her grave spirit augment is an interesting way to play though it suffers from its own success a bit, Free crit AND doom on all enemies is so powerful that when the ability runs out there’s nothing left in a 3 mile radius to kill in order to reduce the cooldown.
Its kind of an exponential falloff, for a few lines it can follow concrete mathematical rules, for a few paragraphs it can remember basic story beats, for a few pages it can just about remember your name.
Until someone swaps out the training data and we get a story about and underappreciated LLM that always does its best to tell stories but no one wants to hear them anymore.
AI is pretty decent for general purpose mono-textures, grass, brick wall, concrete, that sort of thing. Its not very good if you want to texture something that isn’t mostly flat (though some manual post processing can mean its still a time saver) and its more or less useless for objects that aren’t all made out of one material.
The sad thing is something like diehard has a pretty nuanced plot compared to last few years of avengers movies.
Because recent movies suck, I’ve said it before and I’ll say it again, classic movies with just enough special effects to look good but not enough that spectacle compltely replaces plot. Basically everything in the predator/terminator/first 3 diehards time period.
Worth noting that glaive throws and heavy detonations do not break her passive so you can just aimglide around and nuke with Xoris or Glaive Prime with impunity.
This was my fear when they announced they got an AI to generate doom in real time with no code (well code for the AI but they got the game via a prompt) yeh its amazing but they were running oldschool doom at 20fps on top end hardware with additional AI hallucinations.
Next thing you know we’ll be simulating an entire universe just to play bee simulator.
Alas sonar got capped at only 2 stacks.
Twin Krokuhr simply because they look like a pair of pirate swords, they also happen to have very cheap rivens which makes up for their mediocre stats a bit.
Quellor is just a nice high capacity rifle to go blasting with, internal bleeding also makes its alt-fire incredible at deleting tough enemies.
Prisma Dual Decurions, definetaly one of the lesser archguns but still capable of steel path with the right modding and its just fun to have a pair of gigantic machine pistols.
I’ve forma’d him a few times now but iirc Sevagoth, his shadow and the shadows claws all come with at least 3 polarities.
Its pretty fun, definetaly alpha with a near complete lack of tutorial for instance but the gameplay is reminiscant of darksouls and generally pretty fun.