Yeah I’m much the same lmao. The other thing I struggle with is when your resources get too low and workers start dying/leaving/whatever so that it becomes even harder to get the resources you need! SteamWorld Build avoids this - instead of punishing you for not having resources, instead it just rewards you for having excess resources, so for example the citizens will work faster if you have excess resources but if you don’t then they still work at the default speed.
Oh also, another one to check out is a game called Bulwark: Falconeer Chronicles. It’s a really cool twist on the settlement game where you don’t deal with resources in numbers, instead the resources can only travel a certain distance away from the harvesting location. It’s also got a cool system where you switch between building mode and an exploration mode where you can fly an airship around and discover new locations / new resources / events with other factions.