

Yes, though if I recall right even that game was a compromise of “Remedy wanted to make an actual sequel but Microsoft didn’t want to fund that so an Xbox Live Arcade low-budget thing was all they had to settle for”.
Living fossil.
Also on: @coelacanth@aggregatet.org @coelacanth@piefed.social @coelacanth@fedia.io


Yes, though if I recall right even that game was a compromise of “Remedy wanted to make an actual sequel but Microsoft didn’t want to fund that so an Xbox Live Arcade low-budget thing was all they had to settle for”.


Alan Wake 1 was a commercial flop. Other publishers thought the IP was a one-way ticket to losses. The Epic deal wasn’t the first time Remedy tried making AW2, they tried to talk Microsoft into it at first but they refused to touch the IP which led to Quantum Break instead.
It’s not that publishers didn’t trust Remedy so much as they wanted them to do other IPs instead of wasting money on a passion project like Alan Wake.


That article is almost two years old. They broke even on AW2 around a year ago, and are now making profits. Would they have sold more if Epic would have magically agreed on both financing the whole game and not having it be an exclusive? Probably. But that wasn’t ever going to happen. Remedy got to make the game they wanted to make and didn’t even end up losing money on it, and from the way they talk about it they sound satisfied with that.


I mean, both statements in this “argument” are true. Alan Wake 2 would have sold more copies if it was also on Steam in its current form. But its current form wouldn’t exist without Epic, so the argument is kind of moot. No other publisher would touch the IP with a ten-foot pole and Remedy really wanted to make it. I’m not surprised Remedy have a positive opinion of Epic after they were willing to fund their super ambitious passion project.


But how many will actually do that, though? That doesn’t really sound like how regular people would react. Like, if regular people were capable of reading up and looking into things on their own accord as part of the sign-up process we wouldn’t need to have this conversation about a snappy and succinct summary sentence about Lemmy in the first place.


I get your point, but I agree with RobotToaster. We’re still at a point where the Fediverse is a very niche thing and a very niche term. For most regular people “Fediverse” is a nonsense word that tells them absolutely nothing, while “decentralised” (albeit a technical term) is at least a concept most people can grasp.


I’m not saying your sentence is inaccurate, but send that description to a regular person and it will either cause their eyes to glaze over or cause them to run in the other direction.


Alan Wake 2 is the only title I ever bought on Epic too. Do not regret it, despite my dislike of Epic and EGS. My desire to support Remedy was magnitudes larger than any desire to protest Tim Sweeny.


Yes, this is it right here. The whole point of art is communication and connection with another human being.


If you can’t find an invite there I can probably sort you out.


I thought so too at first, but I actually don’t think the movement aspect of Deadlock would feel as good in first person.


Interesting failure states has to be one of the most difficult things to implement in game design. To this day I struggle to think of many examples besides Disco Elysium that manage to discourage save scumming purely by virtue of having failed rolls often lead to equally or more beneficial and interesting results as successful rolls.


It’s your funeral, pretty sure the Steam version still comes with SecuROM DRM - if it even launches. No clue how that DRM plays with Linux, either tbh.


Get it from GOG, download the Echo Patch and make sure to play the first expansion too (which is included), called Extraction Point. I think it’s even better than the base game actually. Definitely DON’T play the second expansion, and in fact probably just pretend the series ended after Extraction Point.
The game absolutely holds up, still plays like a dream. One of the best FPSes of all time for sure, great combat with good AI and fantastic gunplay from most of the arsenal (apart from a strangely anemic assault rifle). Also looks remarkably good for its age - some of the distortion effects especially like bullet traces during Bullet Time or shockwave ripples from explosions look surprisingly good for a 2005 release.
You can also jump through some extra hoops to make EAX audio work but it’s a bit of a headache.


“Spiritual successor to F.E.A.R.” was all they had to say to get me on board, but my backlog is still too large to pick it up unless on deep sale.


Trepang2 is high on my wishlist, but that’s about all I’m familiar with on this list. Anyone else can comment on any of the rest of the games? Is this worthwhile?


Could also be a case of Michał Kiciński truly believing in the mission statement of GOG and wanting to free the organisation of any shareholders to be beholden to so that GOG can operate at near-breakeven if need be instead of having to maximise profits to please shareholders.
This is of course giving him a massive benefit of the doubt, but I guess I still have a sliver of hope for humanity somewhere in my rotten applecore of a heart.


That’s sick too! Very nice build!


That’s very pretty! I love unconventional pc case builds like this.
No idea, but regardless that is an Epic-problem and not a Remedy problem. Remedy only cares about whether or not they made a profit. Yes, perhaps sales figures on PC/EGS would be of concern to them if they were still partnered with Epic for future releases, but as they’ve already moved on to self publishing I don’t think they care anymore from where the money has come, as long as it is coming. And Alan Wake 2 has been profitable for over a year now.