Good. Still not completely sure about moving from one corporate site to another, but good to see more and more people are moving away from Twitter.
Good. Still not completely sure about moving from one corporate site to another, but good to see more and more people are moving away from Twitter.
Good to see GOG refocusing on games preservation. 100 games might be just a tiny fraction of all the games that need to be preserved, but at least someone is starting somewhere.
This actually isn’t a terrible use of an LLM. It’s actually kind of refreshing to see a news story about a beneficial use of it in a very specific context.
Ridiculous, but depressingly unsurprising.
Honestly, perfectly understandable that she would want to quit. Tons of content creators burn out after making the same type of thing day in and day out. Walking away when it’s not fun anymore is better than sticking with something that makes you miserable.
Kind of surprised it took this long to be honest. Also a little surprised it’s a patent lawsuit, but then again it might be easier to prove infringement on a gameplay concept you have patented rather than copyright.
Been bouncing between Wizordum and Void Stranger over the last few days. Wizordum is a fun “boomer shooter” that takes a lot of inspiration from games like Hexen and I’ve been enjoying mowing down monsters with fireballs and a magical shotgun. Void Stranger I’m still not sure how I feel about. Heard it mentioned a few times as a very meta game with a lot of layers. In theory I like games like that. Figuring out the core puzzle gameplay of moving blocks around has been fun, even if I don’t consider myself that great at puzzles, but the meta stuff is riding that fine line between being just cryptic enough to be intriguing to being so cryptic that I’m not sure how I’m supposed to figure this out without a guide.
Good luck with that, I guess? Don’t really see that stopping anyone. If something can be modded into the game someone will mod it into the game.
Glad to see the campaign still going strong. Almost being past the minimum threshold requirement for seven countries is impressive. Hopefully it can reach one million signatures, even if I’m a little skeptical about the EU taking this seriously and passing a decent law. Still, anything that keeps the topic on peoples minds is a good thing.
Two weeks? That’s got to be a record for the shortest amount of time it took for a live service game to completely crash and burn.
“We have looked at these difficult economic times and decided to make them more difficult for our employees by firing them all.” Nice. Always a great move. Also, I don’t see how they can say with a straight face that none of their ongoing projects or releases are going to be impacted by laying off the entire team. Even if they are just a publisher firing everyone and “restructuring” the company is going to have some kind of impact.
So, has Embracer officially surpassed EA’s killstreak of video game studio closures yet? They’ve got to be getting close.
I remember reading about this mod years ago when it was still in early development, can’t believe it actually has a release date. It’s always nice to see one of these huge Skyrim mod projects actually make it to release.
I’ve been working my way through the Baldur’s Gate series after putting about ninety hours in BG3. BG1 was fun even if the story was a bit predictable and generic, although it did feel like playing through a DnD campaign. Really enjoyed Shadows of Amn, but Throne of Bhaal just turned into a slog at the end. I think the most interesting part of playing through the trilogy was watching Bioware’s style develop over the course of the three games. As someone who was introduced to Bioware through Knights of the Old Republic and Jade Empire I’ve always thought Bioware’s character writing stood out, especially in the old days, so it was a bit jarring to play through BG1 where the companions feel more like hirelings you pick up for their class rather than full-fledged characters. BG2 felt more like a classic Bioware game with banter, romance, and companion quests, although the Real Time advancement system kept glitching out on me. I was hoping to move on to Planescape: Torment after TOB, but I’m feeling burnt out on Infinity Engine games. So right now I’m trying to find something in the Summer Sale to serve as a palate cleanser.
Yeah, it would be great if Kojima was still working on Metal Gear, wouldn’t it Konami? I wonder why he isn’t?
Given what the modding community has been able to come up with without official tools, I’m looking forward to the mods that are going to come out after the next patch.
This feels like a trailer for a live-service Dragon Age spinoff, rather than the next main Dragon Age game.
Glad to see the Stop Killing Games initiative continuing even if the most likely response from the UK government is going to be “No”.
Accidents happen. Your finger slips and suddenly your game is full of Nazi symbols. Happens all the time. Also, I get the gist of Garriss’s response, but mentioning that he had men and women at his house and his mother was always present just makes things sound weirder than a simple denial. Sounds like a horrible situation all around.
That’s a shame. Rime was a great little game. Got it on a whim and ended up really enjoying it. Hope the developers can find work elsewhere.