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Joined 1 year ago
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Cake day: June 9th, 2023

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  • Maybe his Tidal Surge can be a maintained ability that balances on duration and efficiency? His water body can just absorb damage/let bullets and melee attacks pass right through, while also giving him some fast mobility. Let him absorb enemies as a water blob and kill them, like his Undertow, and more enemies killed = longer he can maintain the form OR more damage he can dish out as a killer water blob.




  • I’m not a fan of most of the melee Incarnons except for Innodem.

    My upgrade path:

    [1] Unlock it.

    [2] Bladed Harmony (increase attack speed)

    [3] Blade twister (+60% finisher damage)

    [4] Protected Leap (+20 combo on finisher)

    [5] Stunning Brutality (stuns enemies within 10m radius)

    This works perfectly for my Ash build since I’m using [Fatal Teleport] on his 3. Also I use 5 Tau Forged Archon shards to regen health, so Innodem Incarnon form’s trait of adding 10% damage reduction per finisher [up to 4 stacks] works perfectly to give him toughness.

    I’m also using [Arcane Ultimatum] on him to get +1200 Armor for 45 secs along with [Arcane Reaper] which gives me +24 health regen and +660 armor for 10 secs whenever I do melee kills, which count the finisher kills from [Fatal Teleport].

    Also, him doing finishers helps add 20 combo each time, so with 3 Fatal Teleports I can activate the Incarnon form of Innodem.

    So Innodem is pretty much the perfect melee weapon for my Ash Prime build and gameplay. Even added Kulervo’s 1 to Ash’s 1 for extra teleportation madness.

    Sorry for the long reply lol.