One of them Carpenter nerd types.

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Joined 1 year ago
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Cake day: June 7th, 2023

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  • I agree with the 2>1>3>TPS, however

    While there are many things to enjoy in borderlands 2, some of the design choices are so questionable to me.

    The splitting of backpack space with bank space and giving ‘a little more’ between the two felt horrible when compared to just having up to 72 backpack slots from the first game, which was compounded by the added slag element, enemies using the good strength/weakness body type from the armory of general Knox dlc from bl1, and horrible ammo economy for nearly all weapons.

    They removed the entire guardian series of legendary weapons and most forms of ammo regen from class mods, making it either mandatory to run multiple weapon types with no class supports (generally each character has 2 supported types), playing (with) salvador, or enjoying the shopping interface quite often. The extra ammo spending weapons really didn’t help this at all.

    Aside from a few other smaller picks, these generally made the gameplay less enjoyable than the first for me, but the story, enemies (especially bosses), and locations/lore were leagues better than the first. I’m split on the dlcs, but both games did have at least one great dlc.







  • Hopped on path of exile with a friend. We’re slowing going through the acts and likely won’t get to mapping by the time the new league drops. It’s fine though.

    Been messing around with Sky: Child of Light, that one mmo that is very reminiscent of journey made by the same people and got extremely frustrated. I ‘finished’ the game after getting stun locked, and proceeded to find some trials which required precise control of your character… Which is not a thing. Pressing jump doesn’t always work. The physics aren’t great, and the leeway for timings is much harsher than it needs to be. All in all, that was not the best experience. I ended up on the Farmville quest. First objective I could do alone, second one required another person. Third one needs 3 people…

    It’s also the 8th anniversary of Egg Inc. and they have their annual event running. I managed to triple my earnings bonus in one day… Which is fairly significant.


  • This article is about manor lords, an indie solo dev who released their game into early access and in 2.5 months hasn’t released a groundshaking perfect version. Whoever is complaining about the speed of development should be ignored.

    As for others who have yet to release a game but are being pushed by the publisher to hurry up and get it out are an entirely different matter.

    For the article, I like to look to games like terraria, which took quite a long time between patches, and honestly said they were completely done patching the game and the patched it a few more times. People may lose interest for a bit, but each large patch will bring people back as long as it was a good game.





  • The directional pad is four separate buttons. Up down left right. I want them to be like the c buttons on the Nintendo 64 controller. Separate.

    What ends up happening with me is that I’ll press down but not squarely down. There is a good chance I’ll press partially to the left or right while using smaller d pads. This causes extra inputs I didn’t intend to do happen. The ds made playing tetris much harder on me than it should have for me.



  • I do not know what the industry wide obsession is with connected D-pads, but my chunky thumbs do not appreciate it.

    And with that in mind, the Playstation style of controllers are the closest thing to my ideal controller currently on the market.

    Also, I prefer thumbstick under D-pad just in case I need to hit one of those buttons regularly I have a few options.