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  • 64 Comments
Joined 1 year ago
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Cake day: June 11th, 2023

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  • Mid roll ads are fine if the video was made with midrolls in mind that the midrolls actually happened at the times the maker of the video has set them up to happen.

    Sure they are selective about which videos have ads, but not when the ads come on.

    YouTube, with no adblocker or premium subscription has basically become an interrupting cow, making noise at the most innapropriate time and then you have to wat-MOOOOOOOOOO-ch the ad, then you rewind 10 seconds to get your cont-MOOOOOOOOOO-text back. There needs to be a legal limit to the number of midrolls you can stuff in a short space of time.

    I’d rather watch a series of multiple consecutive midroll ads placed at a prespecified time than a random number of ads scattered at completely random intervals, Ruining the flow and mood of the video.

    Its frustrating af.


  • Except this licencing change removes sustainability from all licencing models except the ones that run subscription models or advertising.

    Now they say they aren’t going to impose this crap over any not for profit or for profit that’s earning revenue under 200K. But I have serious doubts that certain scenarios are going to slip through the cracks.

    What it is essentially a way to bleed any viral indie game studio dry of their capital, which could force them to declare bankruptcy and sell off their assets.

    I wouldn’t be surprised if this was a way to build a unity game studio.

    1. Game goes viral and reaches the threshold of 200K+ revenue
    2. Every install and reinstall of the game gets charged, costs start to outweigh profits.
    3. Money drains fast with no way to stop it.
    4. Indie company declares bankruptcy due to cash flow issues
    5. Unity demands payment for unpaid bills in assets - gets the ownership of game title as payment.
    6. Unity opens game studio and continues to sell the game, while employing minimal Devs to maintain it.

    Bam! they’ve a bunch of viral hits completely for free under their umbrella in a bunch of payments. And because they own the engine, they can make money hand over fist while stopping everyone else from doing the same.

    That said I’m sure they have separate payment and licencing deals with big AAA companies. So really it’s only the indie companies that end up with a viral hit that get screwed.

    So the other option is that they do not open a game studio and they’re merely just doing big techs dirty work and taking out their competition, while providing IP fire sales for big tech.

    That said, once the company goes after a group for failure to pay this money, I wouldn’t be surprised if a legal fight ensued in order to declare the terms of service unenforceable and/or anti consumer and have them nullified or forcibly rewritten/reverted. If that happens I’m sure the EFF or other non profit software foundation will end up providing legal funding and or services. Heck it could end up being a class action.




  • If you are willing to switch to Pipewire, try EasyEffects, it might work better as it’s based off of pulse effects, but for Pipewire, it’s actually developed by the original Devs of pulse effects - in fact the original pulse effects repo is now the easy effects repo, the old pulse effects hasn’t actually been updated for an entire year now, so you might notice it working less and less well.

    To me, Pipewire is the best option for audio on Linux at the moment, it combines the power and low latency of JACK with the ease of use, and multiple device capability of PulseAudio, it really is a great project and is pretty much rock solid at this point in time. It might also fix your issues with pulseeffects/EasyEffects not recognising your microphone.

    Honestly, I still don’t use flatpaks for specific things - namely OBS, as I have a Blackmagic capture card, and the flatpak version of OBS won’t support it due to how the BMD driver is required to be installed. Sure it’s good for a lot of things, but sometimes the other options are better for your purposes. I still use the AUR Tytan652 version.



  • The problem with blue products, isn’t the quality but rather it’s the price, you can get so much more for the same amount of money as a snowball or yeti.

    As for it being too sensitive, try turning it down andoving closer to it, or just using a noise gate, or even noise reduction (like rnnoise based or RTX voice). There are plenty of options for tuning a microphone for better quality. And you don’t have to go for the manufacturers software.

    Personally I have a Audio interface with an XLR AT2020, and my noise gate and compressor plugin chain running on Carla works fine for what I have on my Linux setup, but you don’t even have to go that far. All you need is something like voicemod, voicemeeter, EasyEffects or noisetorch or other standalone setups.



  • I would totally go with starlink, except I really don’t want to support musk with my money.

    Sure the idea is good, but if a competitor were to come out I’d rather go for that. Same thing with Tesla.

    Plus where I live in Adelaide we have the ability to get FTTP if we paid them to run the fibre from the curb to the house, but our current 100/40 plan is adequate for our needs.

    That said if it’s the only option, I understand that.



  • Tell me what module will allow me to pass CTS on a stock ROM, I can’t find fuck all - the most I can find is mods to pass basic Attestation, and “disable” CTS - the problem is that SafteyNet, for phones that are known to have a working CTS, will fail if CTS is disabled - to this day I have 2 apps that I can no longer use as they require CTS.

    If you can tell me any app, short of a custom ROM that I can use to bypass this behaviour, it will make me incredibly happy.

    (google wallet, which Idgaf about, but also this other app that allows me to block companies from checking my credit score)