Forza Motorsport will do 4k60 on Series X for example. Most Racing and Sports games will do 4k60 on modern consoles since they’re easy to render.
Forza Motorsport will do 4k60 on Series X for example. Most Racing and Sports games will do 4k60 on modern consoles since they’re easy to render.
I think the biggest thing would be getting a PC with decent specs for $500. Why would anybody buy a Dell desktop or the like ever again? Like even if you don’t game and need to do office work it’d probably be the best option.
Racing and Sports games for sure.
This is from the Sony website before May 3rd
This is from May 3rd
It seems to me AH followed Sony’s requirements and later Sony changed their mind and made it mandatory.
Can you link that posting please?
They knew about the PSN requirement for 6 months before launch. This makes Arrowhead at fault here.
How does that make this Arrowhead’s fault? What should they have done?
He doesn’t have the final say because Arrowhead doesn’t own Helldiver’s. The IP is owned by Sony and they can do whatever they want with it. If Sony wants to make Helldiver’s 3 without Arrowhead they can. Sony can change anything they want about Helldiver’s anytime they want. Arrowhead didn’t know about the PSN requirement until six months before launch, that was a late addition.
If you live by a Micro Center, their house brand is pretty good.
It’s crazy that Sony can’t bring PS3 games to current consoles and a bunch of randos can get them running on random PCs lol
What’s the brightness set at for both? Does the steam deck have auto brightness feature, can you take a photo in a brighter room?
That’d be some top tier trolling by Valve lol.
Yeah that’s fair. Pokemon Go was Nintendo and I think they have some other mobile games, idk phone gaming isn’t really my thing.
(._ .) ( l: ) ( .-. ) ( :l ) (. _.)
I just got off the phone with Mr. Sony, he also doesn’t know what you’re talking about lol 😂
I explained why it didn’t matter, did you read what I wrote? Can you please answer why Sony stopped making the PSP if it was so successful, maybe I’m missing something?
A total of 22 games sold over a one million copies on the PSP. The number of PSPs sold is irrelevant, the number of games is what matters because most consoles are sold at cost or a loss. People bought the PSP because it was great at running homebrew games. Sony locked that down on the Vita and it sold way worse.
And then you provided a list of other failed attempts to get a piece of the Nintendo handheld market. Just because it was released doesn’t mean it was successful. If the PSP or any of these other handhelds where profitable they would of had successors sold today.
Not to mention every other handheld that’s sold like gangbusters in the past.
Have they though, other than Nintendo. If the PS Vita was making Sony so much money, why no successor? As far I know, the Steam Deck is the only successful non-Nintendo handheld ever.
They do have that special edition clear one. And technically didn’t they add metal inserts for the screws to go in? Instead of the self tapping screws in the older model, I’m not 100% on that. I know the screws themselves are different for sure.
Only 10% of games are verified for Stream OS, with 40% being listed as unsupported. I’m pretty sure Valve is more focused on stability for Steam OS, switching to ARM only complicates things at the moment. Once they have that figured out they can consider ARM. The games that work on ARM now do so because of developer support, most games aren’t supported yet.
I’m not saying it’s impossible, of course it is. It’s just not the time for the Steam Deck to switch to ARM, SD 3 sounds like a reasonable time to consider it.
Yeah, but I was thinking more parents buying a console for their kids. Like oh little Jimmy can do his homework on this thing too, great I didn’t have to buy him another computer. Or imagine if Microsoft put windows on Xboxes, every office building would be full of them lol.