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Joined 1 year ago
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Cake day: June 10th, 2023

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  • I used Vortex in the past, and it was not a good experience for me. I’m assuming it’s improved over the years; but it’s basically a master installer for mods with a lot of bugs.

    The biggest advantage of MO2 is being able to set up mod profiles that are separated from your game and each other. You can drop in/out mods for troubleshooting, adjust load orders, and toggle specific parts of a mod. For example, you can have an entirely vanilla version of Skyrim, and then launch a modded version through MO2. If something isn’t working, you can toggle mods without messing up the load order or specific settings you’ve made. It also allows you to adjust the “overwrite” order of mods on the fly without losing the files from the original mod, which has been an absolute game changer for modding.

    Install 50 mods at once and the game broke? You can temporarily disable half of them and check if the game still loads. It works now? Re-enable half of the ones you disabled and try again. Within a handful of launches, you can narrow down the issue to a specific mod. Was the issue a specific plugin that’s supposed to make it compatible with another mod you don’t have? You can disable that plugin and keep the whole mod.

    Got everything working great, but now you want to make a new save with different mods, but want to be able to go back to that old save file? Make a new profile and load up whatever mods you want just for that save.




  • The challenge only requires a successful attack, not a kill. Try using a rifle. Chances are, the stealth detection is bugging out and they are detecting you at the last second. A sneak attack bonus message should appear in the corner of your screen.

    I managed to stack up several sneak attacks with melee by EM blasting a squad, and then going around crouch-stabbing them.

    If none of these work, then I’m not sure. Hopefully the unofficial community patch fixes it, or gets updated soon.




  • MW2 (the current release) is a broken, buggy, unfinished mess that has only gotten progressively worse with each update. They did eventually add some very basic features that people had to beg for several months after release. The game is drowning in hackers and toxicity with no end in sight; and runs about as stable as someone taking anti-depressants and anti-psychotics at the same time. It honestly feels like they’re rushing to get to their next game as quickly as possible so they can leave this trash heap in the past, while continuing to bleed their current user base dry of as much cash as possible. Their fans are likely hoping that maybe THIS time, Infinity Ward finally learn from the mistakes of the past (but they absolutely won’t).

    From a basic cash value standpoint, MW2 has been a ripoff. The game started at $70, and immediately they bombard you with in-game ads to buy a $30 pass that’s only good for 60 days. Half of the multiplayer content is locked behind this paywall. Each new release of content is $20-30, and they release more DLC packs on roughly a monthly basis while ignoring the core issues ruining the game. With each new update, the style of the game gets closer and closer to looking like Fortnite. If you refuse to buy any of that stuff, you end up with 1/10 of a game that will be decommissioned soon. If you were to go maximum whale mode and buy everything they’re pushing to have everything unlocked, you’re probably looking at close to $1000.

    If you’re missing old CoD/Battlefield vibes, just go buy Battlebit Remastered for $15 and have the time of your life. It’s been a couple of months since release, and it’s still near the top of the Steam charts.