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Cake day: July 1st, 2023

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  • I would bet it’s more like “gaming has expanded to a larger market”. Gamers who were willing to fiddle with computers and online gaming, hell, up till the late 2000s are probably also the same type of people who are willing to be patient and fiddle with a complex game and learn where the fun is. Now playing a game is easy as 1,2,3 no matter where you get it, I’m not talking down on anyone, and I don’t care if that’s where the AAA trend is going, just that when the access gets easier the group expands to more and more casual audiences.

    Also, console games have always been way more “casual” as those markets expand gamers kind of defacto have a larger preference for casual games.








  • I would argue smart phones were the last game changer (iPhone was 2007 I think). If you’re privileged (like in the grand scale of the world), a smartphone is a quality of life upgrade. But all over the planet, the access to wifi combined with a super cheap smartphone allows people to start businesses they otherwise would have been able to, open and manage bank accounts etc. when it would have never been possible.

    I kind of see the logic of dismissing AI as a trend, only because pointing to each tech dad and claiming it will change the world gets old, and saying “I called it” 10 years later when it does change the world doesn’t really do anything.

    But at the same time, chat gpt3 is only a little over year old, which I would mark as the beginning of public enthusiasm and attention for AI. Really great voice recreation AI is even newer, and both are already shredding through entertainment, calling out a “plateau” when it’s only “plateaued” for a few months is a little hasty.

    Edit: I know the person I replied to wasn’t on the other side of this, I was just continuing the convo.