Cyrus Draegur

Atomic energy enthusiast. Architecture enjoyer. Mecha appreciator. Sci-Fi reader. Friendly neighborhood shameless degenerate. Winged caniform synthetic biped techno-lich. Mostly Harmless™. Poly-Panro-Demi It/They/He

  • 0 Posts
  • 21 Comments
Joined 1 year ago
cake
Cake day: July 1st, 2023

help-circle












  • i’m not so sure it was even my local feed that got me feeling like i belonged, really; more that I started reflexively defaulting to the federated feed and found it to be much more lively. Perhaps it was actually the changes brought on by time. Perhaps it was because twitter is rotting like a forgotten corpse in a warm, damp room and all the smart people who actually give a shit finally all started to say “fuck this” and enough of a critical mass has finally accumulated in federated services for them to affect its overall feel. I definitely see content from technically minded, creative, motivated people more on mastodon than i EVER did on twitter, but especially now. Twitter now is just … sad, and it reminds me that I have a better place that I’d enjoy visiting more.





  • Cyrus Draegur@lemm.eetoStarfield@lemmy.zip4chan analysis
    link
    fedilink
    English
    arrow-up
    15
    ·
    edit-2
    1 year ago

    let us presume that Video Game N has 100 currency in it budget.

    The studio producing Video Game N spends 90 currency on essentially nothing, by purchasing contracts with shell companies owned by their own board of investors, then they take the remaining 10 currency and offshore basically ALL of the actual productive work to 50 developers. Those 50 developers must split the 10 currency between each other while collectively doing 100 currency’s worth of work.

    I want them to get paid 100 currency.

    I do not think “they should be grateful to get 1/100th of what they deserve” is a productive or helpful position to hold.

    If the available budgets of these games were not squandered on laundering and graft, and less spread thin across a vast army of people who barely get to take home pennies on the hour, it would be a good thing, you see.



  • This borders upon one of my favorite topics actually - there ARE resources up there, which WOULD be valuable, but the cost of getting machinery and equipment up there is literally astronomical. Little known in public circles is the additional (and also enormous) cost of getting shit back down safely.

    In order to be cost effective, the stuff we put into space would need to stay there. Asteroid mining is only better than break-even in terms of resources if it DOESN’T come back to earth! For instance, if we had an orbital (or lunar) habitat for refining and manufacturing, where an asteroid capture and retrieval vehicle can be built, fueled, and launched, and then return to, ONLY THEN would it bring back more useful minerals, chemical compounds, and other materials than it would take to launch…

    … because the simple fact is that it takes a shit ton of energy to leave Earth’s gravity well and destroys a lot of resources in terms of making (and surviving) that journey.

    And then instead of building stuff on earth that consume an order of magnitude more than their construction in just transit, we can build it ALREADY UP THERE. That brings us to the last problem, though:

    It’s no use to any person except someone who is already up there, too.

    I’m not even talking about money cost here. Money has no point here until there are humans who want things and need a means by which to measure those wants against the context of what productive capacity is available, represent the magnitude of their want, and represent the transfer of material goods to satisfy those wants. AKA respectively a store of value, unit of account, and medium exchange–the definition of currency.

    Space will only be profitable in space.