

They’ve sunk ungodly amounts of cash to create unrealistic expectations for the VR market. Nobody can compete for the low end, and there’s no way meta is profiting, so what’s their end game?


They’ve sunk ungodly amounts of cash to create unrealistic expectations for the VR market. Nobody can compete for the low end, and there’s no way meta is profiting, so what’s their end game?


I’m not going to lie: I would own a Quest 3 already if it didn’t have Meta all over it.
XII was one of the first mainline games I played through, and I really got into it. After playing most of the rest, I get why it doesn’t come off as a “proper” FF game. That said, I always wanted more just like it. Perhaps a spinoff, or maybe ivalice alliance could be reinstated as a more tactics-focused FF franchise while the main line goes on doing… whatever it did for XVI.
Tactics was actually my first introduction to FF as a whole. I was intimidated by the numbers attached to the titles of all the other ones, so tactics seemed like a good place to start. I still love the music and the atmosphere of Ivalice, and I feel like so much is left unsaid about that realm.


If nobody plays defense, they blindly assume they’re right about everything. That’s about it. Like children without an adult to tell them off when they act fussy over nothing.


I’m inclined to think some corporate entity is somehow tied to this based on nothing but my gut.


Are they offering big money? Nintendo loves that more than people.


Don’t they do it too? (I don’t know because I don’t have a PC)


Who will be the idiot if the game doesn’t?


If I were a PC gamer instead of a console gamer, there’s no way I’d be able to keep track of all these redundant accounts. On the PS, I just log into one, and it just does all the other ones for me. I can’t blame you guys on PC for getting sick at yet another one. Can’t you just tie it to like a Steam login or something, or is that a bad idea?


Will the switch 2 outperform the steam deck? Because if not, games will continue to be made to run on lower hardware.


What you describe is often referred as a “generational leap”.


They definitely ensured I became less inclined to even consider giving this game a chance.


Would successfully decompiling this game make the process any faster for the sequel, or is it just a manual labor thing?


I figured there was enough already to complain about, but if this is now what we’re complaining about, I start to think the game isn’t as bad as it’s being made out to be.


Sounds like skill issue to be honest
Seeing this crop up as a semi-frequent response before the game is even out yet isn’t really selling me on it. I definitely see myself as skill-challenged, so it sounds like I won’t like the game much and anyone I end up playing with probably wouldn’t like me much either.


In the article there’s a testimony from someone who doesn’t normally like shooters being into this game. That actually kind of speaks to me, but I’m convinced that’s because the general public still doesn’t have access to the game yet. Once people start getting crazy competitive on this, it won’t be fun anymore.


Is this game actually good or just hyped up because it’s a valve game?


Does Microsoft get a cut of all pc games sold? Do all pc games play on Xbox consoles?
I don’t think any of it matters, I’m just stating things as I see it. Microsoft wants profits, the examples I listed before have not been as profitable as probably predicted, so they are trying to make it up by selling older exclusives to eager PS customers. Sony sending exclusives to Xbox probably isn’t seen as profitable to Sony, so maybe they won’t do it.
Edit: reposting from a new account because kbin bit the dust.
Tutorial: Native dual-analog and widescreen for Perfect Dark and GoldenEye 007 in Retroarch (No hacks)
This is based off a tutorial I made for Mupen64 Plus on an Android based handheld, but since I got a steam deck, I wanted to get it working in Retroarch as well.
NOTE: This tutorial uses Retroarch installed via EmuDeck.
Step 1: Prepare the Games
First you need to change some in-game settings in both games. Specifically the control scheme and aspect ratios.
In Perfect Dark
Make your save file, then in the pause menu, scroll to Options > Video
(Back to Options) > Control
In GoldenEye 007
(You actually need to start a mission and bring up the pause menu.)
Step 2: Switching to Widescreen
(This assumes you set 3D games to “4:3” from EmuDeck. I’m not sure what effect having that already set to “16:9” will have on this process. However, if it is a problem, you can probably just skip this section and go straight to the next one for controls.)
While in either game, hold the select button and press Y to bring up the in-game Retroarch menu.
Navigate to Settings > Video > Scaling.
Step 3: Remap the Controls
(Don’t worry about these changes. We will save them to their own profile so they won’t mess with other games.)
Go to Settings > Input > RetroPad Binds > Port 2 Controls.
Navigate to Quick Menu > Controls > Port 1 Controls
Exit and switch to Port 2 Controls
Step 4: Save Your Settings
Exit Port 1 Controls and go into Manage Remap Files
Navigate back to Quick Menu > Overrides
Step 5: Setup the other game using your saved configurations.
Launch the other game & open up the Retroarch quick menu.
Navigate to Quick Menu > Controls > Manage Remap Files
Navigate to Settings > Video > Scaling
Navigate back to Quick Menu > Overrides
There you have it. Be sure to get retroachievements up and going as well, and have fun in your espionage shenanigans.