minus-squareEndmaker@lemmy.worldtoGames@sh.itjust.works•'Devs are getting ground up as collateral damage': Fallout: New Vegas lead says burnout has replaced crunch as 'the primary hazard of the game industry'linkfedilinkEnglisharrow-up110·7 months ago Nathaniel Chapman, a designer who has worked at both Blizzard and Obsidian, also added: “The slow grind on something you do not believe in is 10x as soul crushing as crunching for something you care about.” I felt that linkfedilink
I felt that