They don’t list their methodology, so it’s pretty much a made up number.
And yeah, back when you had to add the entire bundle to your account, you’d get a ton of crap bundle games that you’d never play. These days you can generally list the code for others to use.
Like H3AFF-I28Q2-AF4AV
We should practice the standard health and safety formation, just in case. So we’re properly prepared…
Well, you certainly haven’t been rushing it so far, considering Fallout 4 released back in 2015…
Well yeah…. They’re clearly developmentally challenged at Epic. In every sense of the word. I’m not exactly surprised that a platform still lacking basic functionality that should’ve been there on day one, has trouble figuring out Linux.
Why would they even care though? Heck, they could be in the same building. It’s not as if Larian’s going to bringing T72 tanks or self-propelled artillery with them to lay siege…
I’ll just say: that ‘legendary’ in the title is well-earned. These are some of the best RPG’s ever made in my opinion, certainly when you consider the era they were made in.
They have great characters and writing that sucks you in. You’ll really grow to love some of the characters, especially when you’re spending that amount of time with them. It might be a slower experience than some people prefer, but I really like taking the time to enjoy a good story.
I’m a sucker for bundles like these. They’re awesome when you own the games on other or older platforms, or prefer to have them digitally.
I’m also jealous of people who’ve never owned these games and other bundles like it. They get to experience something for the first time. And no waiting between games like we had to.
The other day I saw a bundle on PlayStation that had both Skyrim and Fallout 4 in it. Both of those I put 500+ hours into. Can you imagine being the guy who’s never played them? That bundle is going to consume their life for the rest of the year if they let it.
These studio/publisher buyouts and closures are a cancer spreading through the entire business right now. About the last thing you want as a gamer is to see your favorite studio or publisher trade hands. Because 99 times out of a 100, the thing you love gets canned or turned to shit.
As a gamer since the late 80’s, I’ve seen many studios come and go. It happens. But these days, with these huge publishers, closures are no longer single studios but entire swathes of them. Like carpet bombing, with little regard for collateral damage.
Some of those really, really hurt. Knowing that they won’t be able to recreate that magic because the people behind it are scattered like ashes on the wind. If this pace continues, it’s going to cause a big crash somewhere down the line.
This was pretty much a scam from the start. I don’t think anyone will mourn this loss. Here’s hoping the people involved never work in this industry again…
I’d much rather have them do EXACTLY what they did with Coast to Coast; no need to change what’s working honestly.
About the only thing I’d change is the thing we’d need to change anyway: the car selection. A new game with different real life brands would be awesome for us car nerds.
Outrun is a vibe as much as it is a game. I’m really hoping we’ll get one eventually. I’d put up a silly amount of kickstarter cash for SEGA to make a new one.
I was really hoping that the ‘more’ included a new Outrun. The last new game was 2006’s Coast to Coast. I loved that so much I bought it on every platform.
It’s such a simple formula, at least on paper. Drive a cool car through a diverse collection of stages with branching paths. There’s been a few clones over the years, but nothing that comes close to the charm and quality of the actual Outrun.
Now, I know that the Ferrari license is an issue. But there’s plenty of other car brands that would supply equally iconic rides. Porsche, Lamborghini, BMW… and plenty of cool Japanese options as well.
I’ll drive the game in a goddamn Lada Riva ss long as it’s proper Outrun.
Well I’m a nostalgic old fart for sure. And I know the chances of it are below zero. Still, nostalgia sells. Who knows what can happen.
Honestly, this whole situation just makes me wish we’d get another proper Sim City. I put ungodly hours into them, especially 4. Maybe one day…
Sounds like a fair take. I’ll probably buy it eventually.
Yeah, I’m intimately aware with things like The Sims. In fact, I’ve been a fan of the series since the very first one. And I own just about every expansion pack made for it.
Usually I’ll switch versions when there’s at least two, three packs out and a bunch of user content. Jumping on at launch is a frustrating affair. I also stopped playing CS when CS2 was forced upon us. That was just too barebones for me to be worth playing.
I know, right? That’s basically saying ‘we’re hoping to be the fastest Lada in Bulgaria”. It’s a goal, sure, but not exactly an impressive one.
Fully agreed, but between no warning and a warning, getting the warning beforehand is the lesser of two evils :D
It’s honestly shocking anyway that they can’t get a city builder to run halfway decent on the best hardware. This genre usually is barely a step above chess games in terms of system requirements.
I’m hoping the collective answer is: “stop smoking crack”.
Not exactly surprising when the developers themselves warned of performance issues prior to launching 2. Which, to their credit, was a good thing to do.
But these days EVERY game has performance issues even on the best hardware. Which means we collectively got burned out on buying yet another poorly performing game.
Also, 2 apparently misses quite a few features from 1. So it’s pretty much a downgrade when buying it now.
They can probably fix a few of these issues down the road. Maybe then I’ll actually buy it…
I had to use mine as a desktop for two weeks while my PC was undergoing a repair. It was wholly uneventful: installed OpenOffice and had a wholly normal workweek. It’s perfectly fine to use as a regular, boring desktop if you need it to. Absolutely love the Steamdeck. Every gamer should have one.