I still love playing Dead Cells. I’m planning on putting this on my wishlist for when it goes on sale. Hopefully there’s co-op too.
I still love playing Dead Cells. I’m planning on putting this on my wishlist for when it goes on sale. Hopefully there’s co-op too.
I hope it expands the endgame content, since that’s the only thing I think Grim Dawn is lacking. It’s the only ARPG where I’ve gotten a character to lvl 100. Overall, a dynamite game.
Pretty sure the official rules have killed off the idea of the peasant rail gun. Now a barb raging before impact to halve falling damage, or doing the same thing with a Moon druid in 5e, that’s just exploiting the rules.
It really does get pretty trippy. I’ve been working through the secrets to unlock all the other characters. Some of them are pretty funny, others have curious quirks.
Just finished watching these matches, and as someone who’s played a good amount of SSB64, that was INCREDIBLE. Such top notch playing from start to finish. Thanks for sharing this.
This is like saying, “people need air to breathe.” The fact this is a revelation to gaming studios is deeply concerning.
I played some when it was in early access, and I’ve been absolutely loving BG3 now that it’s officially released. I haven’t felt like this about a game in a long time, and it’s probably because Larian studios treated this like Divinity Original Sin - a complete game with loving care. As I saw in another review, they didn’t make a D&D game, they just made D&D.
Celeste is a wonderfully brutal game. I love the characters and the whole idea behind, “conquer a hard thing just to say I did it.” To be fair, that is what it feels like when climbing mountains or other large rock structures
Plants vs Zombies is the best tower defense game out there. Y’all can fight me on that.