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Cake day: June 26th, 2023

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  • Hopefully that’s not sarcasm. I genuinely do love the faction missions in Starfield. I’ve just grinded out the Ryujin tree and about to start Freestar.

    The side missions are also quite nice too. None of the faction nor side missions overstay their welcome too much, they feel like a good balance between chore and activity. Plus the rewards make it more than worth it.

    I’ve only just gotten to the temples in the story so I’m quite far ahead for the main questline, which makes it all the more enjoyable. Plus to top it all off I’ve max affinity’d Sarah.







  • People often overlook that aspect of Star Citizen, the planets, albeit few in numbers, are:

    • Unique to each other and have detailed moons with varying resourcs
    • Incredibly detailed given the real time, smooth transition from space to planet and vice versa.
    • Given atmospheres, clouds and weather events.
    • Given unique cities and POIs due to the lore.

    So yeah, I’m almost as annoyed with the state of SC as the next person but I’m one of the very few people I’ve seen actually respect what has been done and compare that to progress from mainstream games. I’m as astounded by CIGs progress as I am their procrastination and marketing team.


  • Base building, ship building, any kind of building is what I’m looking forward too. Having a place to call “home” in a space sim isn’t very common, NMS is the only game that comes to mind.

    Also just sightseeing, their “planet tech” (quotations because the transitions aren’t seamless and there may be barriers, so its not really planet tech) looks pretty good, comparable to Star Citizen (way less impressive however for the aforementioned reasons). In conjunction with that the modern graphics and FSR 3 frame generation (probably). Exploring the cities, that kind of thing.

    I’m not too fussed about the story, I’ll probably do it but it’ll be nothing more than a large side-mission; I’m in Starfield to do my thing, not Bethesda’s.