

If he’s a Nazi, I’m a trans queer Nazi.
If he’s a Nazi, I’m a trans queer Nazi.
Lol. Lmao, e–
Considering they just turned iPadOS into macOS–I doubt they’re trying to turn macOS into iOS. They’re just being their typical, stuck-up, stingy asshole selves. Use Metal, or die.
I was like “hey, Apple Silicon looks like a great turnaround!” and indeed it was–I love my M1 Max MacBook. Now, they’re going backwards again. Frustratingly, they’re also going forward with the launch of their OSes this year. It’s a sidestep.
Again.
I, and others, are only playing this game so many times, so I have no idea what the strategy is.
I like parrying in RPGs. Forcing item use is stupid, since the item use is inevitable. It adds a layer of skill to combat, making it something other than menu with cursor. Paper Mario: The Thousand Year Door and Clair Obscur: Expedition 33 are phenomenal examples. I do not like it in real-time games, unless it’s a core mechanic. The point is it should be a core mechanic, and not something thrown in because other games are doing it.
In my two examples, parrying is no different from blocking/dodging. The difference is simply tighter timing with a higher risk. This is fine, since this is the only thing that’s going on. If it’s real time, however, I now have this list of things to worry about–enemy positions, my own position, my health, the surrounding environment, being literally pelted with attacks. It’s fine in real life, but with a controller? Hell no.
Expedition 33 is great because it’s dead simple–a set of dodges and blocks, with a limited move set which just uses face buttons and the triggers, in contrast to Final Fantasy’s dozens and dozens of spells. The simpler a game is, the better. See Celeste. It has move, jump, climb, dash. VVVVVV is even simpler–move and flip. Tetris is move and rotate. Paper Mario is just timing with button prompts. Undertale is just a standard RPG, but you move a soul to collect friendliness pellets. Even Horizon is relatively straightforward, with basic movement, aiming, shooting, and a variety of weapons which utilise these mechanics in different ways.
Occam’s razor.
A lot of attacks will make a “shoonk” sound, and you’ll want to parry at the end of the sound. You can almost see it as counting to a metronome.
Also see the Lusters in Flying Waters. Their attack where they dash three times has them crossing their arms, during which you’ll see a flash. Press exactly at that moment.
The Abbests have a magic attack, where you’ll hear two rumbling sounds before the strike. Again, put it on a metronome, using the first two sounds as a guide.
Try playing without music for just a bit, or keep it down a little if you struggle to hear through it. Going by sound, and paying closer attention to the attacks (and not getting frustrated) eventually made some fights go from being a struggle to even get a single move in, to being completed extremely quickly with almost no damage. Headphones also seemingly got my success rate up. Just study the attacks, and start out with basic dodging.
I’m near the very end of the game, and combat feels like impulses in my brain–physical. It’s worked super well for me in most games.
Clair Obscur: Expedition 33 is the most recent example, but I also love the writing of Horizon. I wish it was more mature, but it’s good writing overall. Excellent setup.
This game casually dropped phenomenal quality across the board. Best writing I’ve encountered yet.
At first glance, the animation style looks rather similar to Star Trek: The Lower Decks. Just noticed, it really isn’t important at all.
Not that I can see.
Anything to not have Discord on Switch
I do not like the name
If only I could support the company in good conscience
This is shaping up to be a hell of a good release
It can only run one Shadow, not multiple
What sucks is its story is so interesting, below the surface. Unfortunately, the game is never as good as the deep dive videos.
Remake VIII.
I still think VIII is the game that needs the remake more, with it desperately needing a gameplay revamp, and a properly explored story. Not to mention that we’d get an instant GOTY winner in music.
I like the part where Clive Rosfield becomes a clown on a clown show and eats a banana
Monero? Also, it just appears to be a coin with good intentions.
Oblivian Remastered with Palworld